#11
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In my limited experience on my (56) monk having never used sneak....
I'm pretty sure any roaming mob needs to return to the spot in which it initially aggro'd you for it to reset. If you're solo, it can be frustrating trying to break a camp of static mobs. However, if you have one other person...they can "tag" the mob that hangs around the longest and start fighting while you lay there FD'd until the others go back. https://wiki.project1999.com/Zentile..._Pulling_Guide It says Monk, but can be helpful for non-monk pullers as well. Worth a read, lots of mechanical information. | ||
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#12
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Get a bio orb and 99% of pulls become ez pz
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#14
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Do SK's get a blind spell? Its not the same as fear (many mobs are fear immune) as almost all mobs are susceptible to blind.
Edit: Same goes for snare (many mobs immune to changes in move speed) | ||
Last edited by Legidias; 11-07-2018 at 03:24 PM..
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#15
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Only way to know for sure if you lost agro is:
1. stand up and see if they start running at you again or 2. /q then you are absolutely sure Sometimes I have to flop SEVERAL times to lose agro if I'm trying to split mobs on pulls. Frustrating to do solo, works much better with a team member "tagging" (as someone also mentioned previously.) I am a DE so I have read to use your hide ability after you flop to increase chance of mem blur, but I don't know if it's real or not. | ||
Last edited by ineubis; 11-07-2018 at 03:31 PM..
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#16
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Quote:
Level 35+ monsters will usually remember you after feigns on P1999 unless they return to spawn. Feign blurs here, sometimes, but it's poorly-implemented and can't be relied on. I've run myself out of mana trying to blur single roamers in Western Wastes before. Hence in dungeons you may prefer pulling roaming creatures first, to get them out of the way. Danth | |||
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#18
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The answer you seek is Blood Ember Greaves - but they cost like 45k.
But it will allow you to chain FD with no cooldown
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#19
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Quote:
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#20
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The BE greaves do pair well with beads, for anyone who actually makes it to that point.
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