#31
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I just want to clarify. The intent of my suggestion is not some kind of quality of life improvement. But to achieve a classic Everquest experience. While the difficulty of mobs, bind points, city faction, and merchants among many other things; certainly plays into people's choice on where they level. ZEMS seem to come first and foremost, in my experience here.
I personally don't think the ZEMS were static, but I cannot prove this. What I do know is having the stock data feels more like an exploit than a classic experience. I am interested if anyone has any data, or where I can obtain data that might lend to the idea, or prove, that ZEMS were static. We do know that the original developers and producers of the game did not like people streamlining through a few zones. They combated it, with likely much more success than here. | ||
Last edited by psway; 09-14-2014 at 10:33 PM..
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#32
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If it were me I'd have kept the ZEMs a private thing, by now everyone knows whats good and where to be.
Also, I've made faster levels in Lake of Ill Omen (worst XP modifier in the game?) than I have in Mistmoore sat around waiting for repops <3 | ||
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#33
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Updated ZEMs is a great idea. Classic or not, would be nice to see folks gear up resists to do some of these harder zones if the reward were worth it. Thanks for the suggestion OP, though I doubt they will implement it.
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Siza Kix <Aftermath> 60 Human Monk (Blue)
Minglewood <Aftermath> 56 Wood Elf Druid (Blue) Piddyda 35 Erudite Necro (Green) Waxyn 25 Iksar Monk (Green) | ||
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#34
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What's "not-classic" is the fact that none of these zones are utilized. The overcrowding on live led to a lot more venturing into these zones, merely because there wasn't exp available elsewhere.
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Doil Boil - 60 Druid
Sssoil Boil - 56 Monk | ||
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#35
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Many of these zones weren't used very much on Live, either. Dats classic.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#36
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I recall CT being fully camped. There was almost always a group in Paw, as well. Runnyeye, Najena, etc. there were often groups available.
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Doil Boil - 60 Druid
Sssoil Boil - 56 Monk | ||
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#37
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Quote:
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#38
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This would be an amazing thing to implement. ZEMs are not accurate anyway so who cares, lets randomize!
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