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  #21  
Old 07-11-2019, 04:05 PM
kjs86z kjs86z is offline
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Quote:
Originally Posted by Heebs13 [You must be logged in to view images. Log in or Register.]
Having some of the most valuable raid targets on the box be perma-dead is kind of dumb.
This.
  #22  
Old 07-11-2019, 04:26 PM
Kayso2 Kayso2 is offline
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As someone who would love a shroud, I couldn't help but feel my Warder 2.0 shroud would be a charity shroud. I can also think of 2-3 monks whereby me knowing they will never get shrouds makes me not having one much more tolerable. It would obviously mean a lot more to them than me, denial of pixels, all that jazz.

These are probably not the thoughts of a cool and normal BBQing bro in the midst of a summer vacation that prevents my guild from getting loot, but it is what it is.

I'm not proud.
  #23  
Old 07-11-2019, 04:27 PM
Psyborg Psyborg is offline
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Quote:
Originally Posted by Kayso2 [You must be logged in to view images. Log in or Register.]
As someone who would love a shroud, I couldn't help but feel my Warder 2.0 shroud would be a charity shroud. I can also think of 2-3 monks whereby me knowing they will never get shrouds makes me not having one much more tolerable. It would obviously mean a lot more to them than me, denial of pixels, all that jazz.

These are probably not the thoughts of a cool and normal BBQing bro in the midst of a summer vacation that prevents my guild from getting loot, but it is what it is.

I'm not proud.
SHAME, SHAME.
  #24  
Old 07-11-2019, 04:27 PM
Jibartik Jibartik is offline
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Sleeper not up.
  #25  
Old 07-11-2019, 05:48 PM
Evia Evia is offline
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this topic reminds me of all the people in the baseball community who want robot umps
I cant argue that you all make valid points on why resetting sleeper makes sense
but nobody realizes that you also in turn ruin some of the magic and intangible aspects of the game by doing so.

Sleeper was an epic and highly talked about mob from the game. It was a prime talking point I would use when trying to sell people on trying the game out, and it always got them intrigued. The idea of a ultra powerful monster that (supposedly) is unable to be killed and ONLY SPAWNS ONCE is something that (IMHO) should never ever be touched.

it's as close to something being sacred in this game comes
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  #26  
Old 07-11-2019, 05:53 PM
Jibartik Jibartik is offline
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Sleeper gets resets in october (2022) [You must be logged in to view images. Log in or Register.]
  #27  
Old 07-11-2019, 06:09 PM
Kayso2 Kayso2 is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
Sleeper gets resets in october (2022) [You must be logged in to view images. Log in or Register.]
And then the rest of the Chardok patch?
  #28  
Old 07-11-2019, 06:16 PM
Endonde Endonde is offline
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This all seems very classic to me.
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  #29  
Old 07-11-2019, 06:20 PM
Ripqozko Ripqozko is offline
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Sorry you don’t have warder loot (I do)
  #30  
Old 07-11-2019, 06:44 PM
fuckshit22 fuckshit22 is offline
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Quote:
Originally Posted by Evia [You must be logged in to view images. Log in or Register.]
this topic reminds me of all the people in the baseball community who want robot umps
I cant argue that you all make valid points on why resetting sleeper makes sense
but nobody realizes that you also in turn ruin some of the magic and intangible aspects of the game by doing so.

Sleeper was an epic and highly talked about mob from the game. It was a prime talking point I would use when trying to sell people on trying the game out, and it always got them intrigued. The idea of a ultra powerful monster that (supposedly) is unable to be killed and ONLY SPAWNS ONCE is something that (IMHO) should never ever be touched.

it's as close to something being sacred in this game comes

So convincing poeple to try the game you said... "Heres a cool story about an everquest experience you will never have, come try it out!" They ate it up and they also wanted to join the mass of players who never get to experience this. Fascinating.
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