#11
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The rest of it is a work in progress. Won't take long to complete it once specifics are found. Anyone wanting to expedite this process can help with determining basic loot drops from regular npcs, and what common respawn time should be. Quote:
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#12
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-http://everquest.allakhazam.com/db/zones.html?zstrat=107&p=2#m99479953516555 - 30 Min Spawn timer (20 for Ziglark) Quote:
- http://everquest.allakhazam.com/db/z...10083665051648 - States Outdoor zone (harmony) & 30 minute respawn (at least in CY) Quote:
- http://everquest.allakhazam.com/db/z...02446473848265 - 30 minute respawn timer & some loot references Quote:
- http://everquest.allakhazam.com/db/z...03780970682184 - Basically states information past this date collected are potentially incorrect for launch velious. _____________________ dont know if those are any help | ||||||
Last edited by thieros; 03-04-2014 at 04:18 PM..
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#13
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Pending update:
Changed respawn time to 30 minutes for all skyshrine npcs except Yelinak. The npcs were mostly set for 6 minutes, so any further needed changes will need to be reported. | ||
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#14
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I think Zig should be lower than 30 minutes
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__________________
Shiftin Anout
Formerly of Tunare | ||||
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#15
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k, set him for 20 minutes.
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#16
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Guardian type mobs (Named guardians and Gargoyle Guards) should drop Guardian Armor and Weapons https://web.archive.org/web/20020227....shtml?id=6203 Sentry type mobs (Golems) should drop Sentry Armor and Weapons https://web.archive.org/web/20011111....shtml?id=6280 Roughly 7-10% drop rate maybe? Constructs (golems and gargs) should have a chance of dropping Velium ore in various sizes. (some already do) 42+ nameds had a chance to drop lower level spells Higher level nameds should drop high level gems (diamonds etc) and mid level velious spells https://web.archive.org/web/20010426....shtml?id=5576 https://web.archive.org/web/20011214....shtml?id=5584 Some of the upper tier nameds share a loot table of a ton of items, minor gems (jades, jaspers) and drop minor coins. But most often than not don't drop anything. https://web.archive.org/web/20011214....shtml?id=5553 https://web.archive.org/web/20030311....shtml?id=6187 (2003 date, see comment from 2001) https://web.archive.org/web/20010710....shtml?id=6295 (see comment) https://web.archive.org/web/20011227....shtml?id=5581 (see comment) Armor quest givers don't drop anything or give faction it seems? S'all i got for now on this. | |||
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#17
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Ziglark Whisperwing Spawn time 24Mins.
Looks like Ziglark Whisperwing spawn time should be 24mins not 20mins.
http://www.graffe.com/graffe1.0/ques...uest_print.htm i think this is better then the around 20mins we have found so far. | ||
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#18
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I'm working on the loot tables for Skyshrine npcs now.
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Are Velium Gargoyle Pieces classic? I put them on a drop for the Gargoyle npcs, but I want to make sure. They also have the chance of dropping Gargoyle Eye, Small Brick of Velium, and Small pieces of Velium. Coin Purses (small, medium, large): Need input on these. Should be extremely rare drops. What all should drop Tiny Coin Purse? From what I recall, it was any npc < level 40-50ish? With Medium Coin purses dropping from > lvl 50-55ish, and large from 55->60ish. That is a pure guess, could definitely use some input. | |||
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#19
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This thread probably isn't the place for this but we're going to need a non-classic solution for Ziglark when velious opens or it will turn into another LoIO prod camp scenario. The entire beta population was 75 people and there was like 10 of us staring at his spawn point, people trying to KS/cut the line, charming Zig to steal the engage, etc etc - it will only get worse when for real pixels are on the line.
Same goes for port teeth pickups. These are classic things that will create some very painful bottlenecks for at least the first week of velious.
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#20
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https://web.archive.org/web/20040909...tml?item=28434 even in 2004 they didn't have the zone right yet. magelo has it discovered in 2001, but magelo is datamined isn't it? | |||
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