#151
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It was item loot until LDON allowed augments, and even then it was still item loot except good stuff had augments which made it no drop. Didn't switch to no item loot until the server merge. It was the highest population pvp server for its entire history. Naked casters are great for low levels. If all their spells are landing, they are fighting another naked person with no items worth taking, and the result is the exact same as if there was no item loot, since the item loot transaction is almost meaningless when they're looting a piece of banded or cloth armor. This is a dumb point coming from someone who never played. Naked casters at level zero always beat naked melees at level zero, item loot or not. | |||
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#152
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A naked caster would be exactly what I want, lol There is nothing more satisfying than killing naked people in everquest.
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#154
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Honestly, The low numbers on blue is almost motivation to start playing again.
.. Until I log in and /w all seb ... still jammed... #*@($
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Last edited by Ataxio; 10-31-2019 at 03:35 PM..
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#155
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I just get surprised when people act like item loot makes naked casters such a big problem. Like...errr derr every noob level 1 to whatever has nothing to lose from item loot. Only twinks. Basically if there is a PVP level range limit like +-4 rallos style, than it should be item loot. If not item loot, it should be unlimited PVP level range because level 60's being able to kill level 1's means that those level 60's have no reason to make a twink PK, and then other level 60's can battle them after they slay noobs. Optimal is pvp level range and item loot so that there can be "real" ish pvp at all levels instead of just level 60. | |||
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#156
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I'd probably try a teams server if it was fresh but the market has spoken and the vast majority of p99 players do not favor pvp.
EQ is a huge timesink and most of us have careers. Some loser with no job griefing me so he can steal the camp I waited for is not my idea of a good time.
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#157
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Green is such a success I don't see why they don't make it the new pvp server, tbh. Giving the bluebies this headstart without pvp would be the best way to ensure they stay on the server, and we know green is populated enough to maintain healthy pvp competition.
Dare we dream? :O | ||
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#158
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#159
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You and your "bros" come take a camp after someone kills you. You're proving my point. Even if I win the encounter, you seriously expect me to waste my time clearing to some camp in a dungeon so you can train me and/or kill me when I'm weak and take it? Thats garbage. My time is valuable to me. Its prime time and you got 19 people logged in so I'm pretty sure I'm right here.
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#160
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It's FUN, and it adds a layer of depth to the social experience that is EverQuest. Blue servers suck because they artificially limit the ways in which players can interact with one another. On a pvp server, having people you trust actually means something. On a blue server, every player you don't immediately interact with may as well not even be there. Why is it that bluebies have nostalgic memories of being one-shotted by Cazel, but then go on to say things like "my time is valuable; losing a fight and having to run back to my corpse is the exact OPPOSITE of fun"? Makes zero sense [You must be logged in to view images. Log in or Register.] | |||
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