#1
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what is going on with skill increases? Not classicness, that's for sure.
You are supposed to get a HUGE increase in skill gain when casting on higher level players or mobs. At least offensive spells, not utility/defensive/buff type spells. I just spent 2 hours spamming a divination buff/utility spell and alternating casting an evocation nuke on a guy like 15-20 levels higher than my character. At the end, despite starting at nearly the same level, divination had gained 12 more skill ups than evocation in the same amount of casts. Totally not classic.
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#4
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#5
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If everything got changed because someone remembered it a certain way...we'd have all kinds of weird/wonderful unchecked quirks.
I remember solidly for instance that you could level your defense on a floor trap in TOFS on live (which would swing like you ran in range of a rooted mob)...it was extremely handy for casters/priests who rarely engaged in combat. One slight problem.... I can't back it up. | ||
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#6
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I'm not sure what you mean. it seems that someone remembering it a certain way is exactly what we have already.
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#7
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Last edited by Ahris; 11-18-2019 at 09:18 AM..
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#8
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I remember my war being able to crit and one shot naggy in classic. Devs plz fix. I swear I remember this way.
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#10
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