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  #191  
Old 11-18-2019, 03:14 AM
Bazia Bazia is offline
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Originally Posted by derpcake2 [You must be logged in to view images. Log in or Register.]
Correct, move to resolved.
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  #192  
Old 11-18-2019, 03:29 AM
mycoolrausch mycoolrausch is offline
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Originally Posted by sentinel [You must be logged in to view images. Log in or Register.]
As mentioned here, it was more of a CC tool (which was likely its intended use).
I don't think so. The spell duration gives us some insight into the designer's intentions. If they wanted it to be short duration, they could've made it a short duration spell, like Mez and Roots.

It seems like common sense that when you have NPCs that are overtuned for their level (more HP and DPS than a player) to make up for their deficits in AI and predictable behavior, and you give the player the ability to take control of that NPC, you should probably nerf that NPC in some way now that its not under the control of predictable AI . This never occurred to them. But then again they thought druids deserved a 10% heal nerf, and no heals past level 29 all the way through Kunark. Great vision, but not so good on the details.
  #193  
Old 11-18-2019, 03:41 AM
Videri Videri is online now
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Mobs do get nerfed when you charm them.
  #194  
Old 11-18-2019, 05:02 AM
Izmael Izmael is offline
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With 255 CHA at level 60, a tashed pet 12-15 levels below will sometimes break 5 times in a row just a few seconds apart, driving the enc oom and forcing him to blur / root / camp / dazzle / whatever. So it's all about RNG really.

Also today we know how to handle breaks and are ready for them when they happen. Back then, a charm break sent the enc into panic mode "omg this mob is pissed at me HEAL ME OMG *splat* I'm never memming a charm spell again"

Back then lots of things didn't happen. Monks didn't solo fungi king. Warriors didn't solo Ragefire.
Shamans didn't solo Aylish. Druids didn't solo PoM. 2 mages weren't duoing Phinny. Necros weren't soloing Fear. And so on.
  #195  
Old 11-18-2019, 05:32 AM
Bazia Bazia is offline
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Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
With 255 CHA at level 60, a tashed pet 12-15 levels below will sometimes break 5 times in a row just a few seconds apart, driving the enc oom and forcing him to blur / root / camp / dazzle / whatever. So it's all about RNG really.

Also today we know how to handle breaks and are ready for them when they happen. Back then, a charm break sent the enc into panic mode "omg this mob is pissed at me HEAL ME OMG *splat* I'm never memming a charm spell again"

Back then lots of things didn't happen. Monks didn't solo fungi king. Warriors didn't solo Ragefire.
Shamans didn't solo Aylish. Druids didn't solo PoM. 2 mages weren't duoing Phinny. Necros weren't soloing Fear. And so on.
people were too stupid to realize they could use stun spells which are built into their own kit to manage a broken charm

got it
  #196  
Old 11-18-2019, 06:09 AM
Rooj Rooj is offline
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I dunno, I don't recall people not knowing about CHA back then. I was never an Enchanter and I always knew CHA affected Charm. People figured it out pretty early I believe? I think CHA is one of the easiest stats to raise also, not to mention ENCs get a CHA buff lol.
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  #197  
Old 11-18-2019, 09:25 AM
Ligma Ligma is offline
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Quote:
Mobs do get nerfed when you charm them.
Yeah, in GoD
  #198  
Old 11-18-2019, 12:19 PM
Tilien Tilien is offline
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I think part of this goes back not only to what dedicated players knew, but what casual players knew.

On P99 most players are fairly dedicated and know their own class inside and out as well as every other class in their group. On live this wasn't the case, not because people were stupid but because a larger percent of the player base were playing casually.

On p99 what percent of players dedicate time to learning about game mechanics? 50%? 70%?

On live what percent were doing the same? 20%? Probably most people wanted to hop on and whack a few orcs for an hour or two. It wasn't what was known as optimal, but what fraction of the player base cared to learn or act on it.
  #199  
Old 11-18-2019, 12:33 PM
cd288 cd288 is offline
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Quote:
Originally Posted by kul69 [You must be logged in to view images. Log in or Register.]
Half of P99 code base is from random old sites like that.

And there it is, the admission on an old classic site that Charm isn't worth it even in groups most of the time.
This post is so ignorant and dumb that I honestly feel like it might be a troll post.

You have to realize, we've had 20 years to min/max every single EQ strategy. Charming is one of those that has been super-focused on. People didn't understand the mechanics of Charm breaks back then. They also hadn't perfected the typical Charm killing strategy and therefore many Enchanters didn't think about things like rooting the non-pet mob, tashing things to reduce Magic Resistance, and how their level difference versus the Charmed pet could affect break frequency.

There's no coding difference between P99 and EQ classic era Charm that makes it operate any differently on P99. People have just min/maxed the strategy and have way more knowledge than they did back then. That's why it seems more OP than it was in the classic era, but in actuality it's not.
  #200  
Old 11-18-2019, 12:58 PM
derpcake2 derpcake2 is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
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Unsure why you didn't run around naked on blue and red, given that you seem to believe gear is worthless.

Don't see other chanters do it either.

Weird, but resolved.
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