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  #1  
Old 11-18-2019, 03:34 AM
Rooj Rooj is offline
Sarnak


Join Date: Feb 2011
Posts: 357
Default Gnome "ducking" against walls

Never played a Gnome before - is this Classic/normal? First picture is standing near the wall, 2nd picture is what happens when I touch any wall. You basically "duck." It's not auto-duck, I still move at proper speed, and zoomed out I'm not in a crouching position anyway. The camera just moves close to the ground. Just wondering if this was actually a thing back in the day.
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Last edited by Rooj; 11-18-2019 at 03:38 AM..
  #2  
Old 11-18-2019, 03:44 AM
korzax korzax is offline
Kobold


Join Date: Oct 2010
Location: In a cave
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Yep, that's classic. It's a glitch.
  #3  
Old 11-18-2019, 09:25 AM
Legidias Legidias is offline
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Join Date: Nov 2014
Posts: 1,681
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Gnomes naturally duck when near walls and surfaces as it reminds them of their home, Ak`Anon where random gnomes have left their home made, explosion prone, inventions scattered around on the walls and roofs (somehow). It is a natural borne instinct to duck and be careful when approaching a wall for them. Years of doing this has allowed gnomes to duck and run near a wall with no change to their movespeed.
  #4  
Old 11-18-2019, 09:43 AM
Cen Cen is offline
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One additional thing for you

https://wiki.project1999.com/Viewport
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  #5  
Old 11-18-2019, 12:25 PM
AgentEpilot AgentEpilot is offline
Sarnak


Join Date: Jun 2016
Location: Green server
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It is a part of how Gnomes channel their ultimate power, the Eye of Saurognome to see through walls to locate their prey. A hungry gnome using this technique can spot muffins and other snacks through walls up to 50 miles away.
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