#1
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Summary Of Magician Issues
UPDATED: NOVEMBER 24, 2009
UPDATED: July 7, 2010 These are all over the place. Figured I'd condense them. Cheers! (Note: Corrected bugs will be in Green & Italic.) Pets:
Spells:
Abilities:
That's all I can remember at the moment. Will add to this thread as they show up. | ||
Last edited by Jify; 07-08-2010 at 07:45 AM..
Reason: Updated List. Added links to Classic References.
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#2
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29 ds is broken as well.
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#3
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research
Since some of us magicians have been able to train research unrestricted by level all the way to maximum on our server, I would recommend that the skill not be restricted per level at this point. Doing so would give current max research magicians an unfair advantage over other magicians.
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#4
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Yep Damage shield doesn't work... some mage cast Inferno Shield on me, and it didn't do a thing.
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#5
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Phantom armor? Checking, but I don't think those were classic.
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#6
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Do away with it, but fix our other issues in the process plz.
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#7
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Yah I played a mage during Classic, and I don't believe the Phantom Armor mana regen bonus came until post-Luclin. Will research this a bit more.
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#8
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Quote:
Sorry for any confusion. I'll be more specific in the future. [You must be logged in to view images. Log in or Register.] | |||
#9
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You guys were given pet heals on this server???
That explains a bunch | ||
#10
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The phantom armor line was in classic but it did not give regen at all. It was added because mages complained about how useless it was compared to the shieldskin/rune line of other int casters.
edit: http://web.archive.org/web/200105070...asp?SpellID=65 Also, the summoned magical items did not have clicky effects (gaze, dispel magic, etc.) | ||
Last edited by jendor; 11-10-2009 at 02:33 AM..
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