#71
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still only summoning stacks of 5 bandages.
Phantom plate still has no HP regen | ||
#72
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yeah my 31 mage is and always has summoned 5 lousy bandages per cast. Pet resists are still not where live was as far as fire pets go, i rarely use any other pet cuz well they suck balls.
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#73
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Why can't the devs use the same code they used for everfont and cornucopia that lets us summon 20 food and water? I'd rather let lower levels have 20 than have us higher levels suffering with 5? Obviously at 30+ we should have 20.
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#74
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With how often fixed bugs are re-introduced I'd suspect there is some really horrible version control going on behind the scenes, like some dev not having an up to date copy and overwriting everyone else's changes with their old copy.
That being said, yeah, summon bandages is still broken as of when I cast it a few days ago. | ||
#75
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Bump, is this ever going to be addressed? The bandages that is?
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#76
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Devs? Is Kunark getting all the attention now? I guess that's how classic was too, release new content before fixing what's broken with the current content. Not all thing have to be exactly like classic guys. How hard would a fix to number of summoned bandages really be??
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#78
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if the scaling can not be done properly for some reason, I would rather have level 1's summoning 20 bandages at a time instead of being level 50 and summoning 5
with the recast delay on summoning, it sucks summoning stacks | ||
#79
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40 now and still summoning 5...sigh. I did notice on the test patch notes that Uthgaard posted about changing it to 20. Hopefully we see that on the regular server soon.
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