#181
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also TLDR | |||
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#182
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bluebie would ask for variance
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#183
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Variance did not lead to players becoming more active. In fact, IB and TMO players are quite sparing when a boss is not up. That's because they're camped out at a raid target in order to guarantee they're there first. I have nothing against sniping, and I love PVP even if I'm awful at it on my main. That said, I don't think this system would lead to either of these things, even with a short (i.e. +/- 4-8 hours) variance, given that mobs would still have to be tracked for 8-16 hours. No one is going to sit in a zone in force for 8-16 hours waiting for a boss to spawn. That's ridiculous. Especially when they can get the same or better chance to down the target by simply camping out in force and answering batphone when it goes out. I'd argue that there's even more online/mobile players under the current system. Right now, we know when bosses spawn so we don't have a reason to camp our characters out anywhere specific/out of the way except for a few specific days of the week. If we're doing VP on a Thursday at 8pm, then people will do whatever they want until 7:30 then start moving to the raid. If PD is in window from 6am until 10pm that day, everyone will be camped out at a pull spot rather than running around doing what they want. Since it will be ideal for spawn windows to be spread out through the week, rather than all occurring at once, mob windows will be pushed to overlap as little as possible and then pretty well every day there will be a place you need to be camped out and buffed. Therefore, since people are logged out at targets for 8-16 hour windows instead of just a few hours, they won't be in other world zones or even online on their mains nearly as often. Less PVP. Quote:
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Gradner Goodtimes - 60 Bard | |||||
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#184
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rekt
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#185
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[You must be logged in to view images. Log in or Register.] You wanna talk about logic..here's some real logic for you... nothing can be worse than one guild getting every spawn...nothing! We tried static spawns for 3 years doesn't work, so trying something new can't be any worse than the system we already have. [You must be logged in to view images. Log in or Register.] | |||
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#186
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#187
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They are reaching, they have no reason for how variance could be worse than the same people getting every mob in the game for 3 years by throwing warm bodies at it. In his mind trackers like Quiet are just gonna sit in fear/hate/sebs/vp all day like it's a blue server. [You must be logged in to view images. Log in or Register.] Yea ok, there goes that retarded theory! | |||
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#188
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A++ Notice the people pushing for variance are Azrael players WHO DO NOT LOG ON THEIR CHARACTERS FOR ANYTHING BUT PD SNIPES? You will seldom find their guild going out of their way, helping people camp fingerbone hoops, or doing random exp gorups... They will have their core farmers who do cross server plat trades/RMT and their gank squds... They make 0 contribution to the community and shit things up with their excessive trolling and shit talking.
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Drakar 60 Iksar Necromancer
Skar 60 Iksar Shadowknight | |||
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#189
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Who do you think's going to burnout first? the guild spending 24 hours a day tracking and killing lvl 1 rangers, or the guild whose tracker has to look up at the screen every so often? Quote:
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TMO never had a problem keeping control even with FTE rules and many examples of overlapping windows over the course of their domination of blue. You push the spawn windows to overlap as little as possible, and then you can prioritize based on a %chance to spawn (based on how late the target is in its window) and how difficult it is to mobilize (trak, VP, Fay as good examples of tougher mobilization). If trakaman is in window and so is CT, you camp at trak ledge ready to port to CT if necessary since trak is harder to clear to and fear is a port and a zone away. If PD has 2 hours left in window and trak just entered window, you stay logged at PD since he's most likely going to spawn before trak because he's later in his window. Not rocket science. Whatever way you look at it, less PVP than we have currently.
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Gradner Goodtimes - 60 Bard | |||||
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#190
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Remember, also, as I think you guys are missing this. A tracker does not have to be a class with track. Almost every mob in the game can be face tracked from a safe vantage point.
If they bind there, then you can kill them all you want. I'm sure it will be good for you elite leaderboard status. You still won't be ruining anyone's chance at catching the dragon.
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Gradner Goodtimes - 60 Bard | ||
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