#11
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I'm curious how this actually works on live but I'm unsure I want to do an entire warrior epic to prove it.
Basically my thought is that maybe, on live the Red Scabbard you get from the quest, is the version we have now. That doesn't let you combine summoned swords in it. However, once you complete the epic and have the above scabbard, the 2 hilts and 2 blades, when you click combine that first time, you get back your epics and a new scabbard, this one allowing you to do the summoned sword combines. It's entirely possible if both of those item IDs exist on live still that this is how it works. It requires you combine the epic hilts and blades first to get the upgraded scabbard and from there you can get both the 1hs and the 2hs. So the sword merging combine (1hs to 2hs) and the sword splitting combine (2hs to 1hs) works in either scabbard. But once you do the combine in Scabbard 1.0, you get back your epics and Scabbard 2.0. Which is why the patch notes say you need to do the combine once if you already had the scabbard. Confirmed Theoryquest - No skipping Queen in Chardok.
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Last edited by Daldaen; 02-03-2016 at 02:35 PM..
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#12
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Ah, word. Well done.
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hello i'm cucumbers
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#13
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Quote:
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#14
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No, you would just need to do the break-apart combine in the scabbard with the epics you already had. Not redo the whole quest. Everyone logging after that patch or doing the quest for the first time would get Scabbard 1.0. After you finish epic for the first time or do the break-apart the first time after logging in that day, you would get Scabbard 2.0. | |||
Last edited by Ele; 02-03-2016 at 06:08 PM..
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#15
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Quote:
Scabbard 1.0 = Item ID 17859 Scabbard 2.0 = Item ID 17869 Jagged Blade of War (2h) = Item ID 10908 Blade of Tactics (1h) = Item ID 10909 Blade of Strategy (1h) = Item ID 10910 Currently on P99, only Scabbard 1.0 (17859) exists. In the server code it allows two combines to be done in this container. The merging of the blades and the splitting of the blades. In both of these combines you keep the container, I.E. It doesn't get consumed in the combine (like PoSky recharging box does). Container = 17859 Components to be Combined = 10909 + 10910 Result from Combine = 10908 OR Container = 17859 Components to be Combined = 10908 Result from Combine = 10909 + 10910 However after the patch... These change. Instead of the container not being consumed, it does get consumed the very first time you use one of the combines after the patch... however, as a result, the combine yields Scabbard 2.0. Container (When you combine now this goes poof) = 17859 Components to be Combined = 10908 Result from Combine = 10909 + 10910 + 17869 This results in Scabbard 1.0 poofing from your inventory, and Scabbard 2.0 being on your cursor along with the 2 1handed blades. Would work the same as splitting the 2h.
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#16
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Ahhh ok. But currently it's not doing that.
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#17
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And that is the bug.
The current version of the Scabbard that everyone gets from the quest / currently has, needs to get consumed in the split or merge combine, and the 2nd version of the Scabbard needs to be one of the results from this combine. That 2nd scabbard needs a new recipe added to it which includes 2 Summoned Swords combined inside to yield the epics. So it's modifying 2 existing combines and adding a new combine for the new scabbard and summoned blades.
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#18
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Any word on this being fixed next patch?
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#19
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Sorry, just don't want this to be missed. Any discussion? Thanks!
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#20
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Can we please get a reason why this was skipped, ignored, or over looked again? We go out of the way to make our helmets look ugly as sin yet skip a part of a timeline patch like this again?
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