#1
|
|||
|
Why the hyper-nostalgia?
Nevermind.
| ||
Last edited by FactionMember 723; 02-25-2010 at 08:14 PM..
|
|
#2
|
|||
|
Or you could just not care why or what other people play
| ||
|
#3
|
|||
|
The reason? I don't know the true answer, and neither do you. I believe its the same reason people listen to older music bands, because they marked an era in their time, and they have a strong following from their time. I guarantee the people that are playing Project 1999 have played EverQuest sometime in their life, and if they didn't, they want to see what it was like at their predecesors' MMORPG's time.
Why do we listen to the Beatles? It was good music. Why do we play EverQuest as it was in 1999? It was a good MMORPG. | ||
|
#4
|
|||
|
Thanks for editing out your post so this thread makes no sense
| ||
|
#5
|
|||
|
Even though you edited your post, the subject gives me enough to go on.
Everquest is to current MMOs as classic muscle cars are to new cars. They just don't make them like they used to. Too many bells and whistles in new MMOs. Uh ok. I need more beer. | ||
|
#6
|
|||
|
Well the title says it all, and like Secrets said the reasons could be pretty broad and unexact. I've just been surprised by the extreme attention to detail and enthusiasm for classic EQ, and have wondered why there has been such a divide between those who would like minor reforms and those who wouldn't (aggressively so). Was trying to make my rambling more concise, and I realized the title was sufficient.
| ||
Last edited by FactionMember 723; 02-25-2010 at 09:58 PM..
|
|
#7
|
||||
|
Quote:
Well, in that same breathe I could say the Beatles are quite overrated, cause any stoner, hippie, trendite, and indiefuck will listen to them just to seem .2% edgier and elite. | |||
|
#8
|
||||
|
Quote:
That is why this project is started, at least through my views. It's the exact same reason why Super Mario Bros 2 did not take off as big as everyone thought. It wasn't what people were used to, and a big corporation wanted to change things drastically. Well, in that instance they just copied another game and added Mario, but you get the point. If it was more of the same with minor gameplay tweaks instead of a major overhaul, you would have a playerbase satisfied for years to come. Instead, SOE wanted to cater to two major playerbases at the same time, the casuals, and the raiders, and ended up losing focus of their main goal. That eventually spiraled into Planes of Power raiding and that's, imo, where a new era of MMORPG gaming was born and the other era died. Looking back on it, Luclin lead into that Planes of Power fiasco, however it was not as severe at all. At least Luclin kept the community together, and did not add raider exclusive zones where you could not show off your "phat lewts" to everyone till after the raid is over. PoP lost the sense of community and pride of your accomplishments. Community is what made EQ. Anyways, hopefully that explains it a bit better. Bottom line is: Major overhauls already happened to EQLive, they can't be reversed without losing customers, so we did it for them. | |||
|
#9
|
||||
|
Quote:
I'm a huge music snob, and whenever I have this discussion with people I tell them the same thing... The Beatles don't have to be your *favorite* band, because they certainly aren't mine; but it is hard to deny that they are one of, if not the *greatest* band of all time due to their influence on music and various accomplishments. As far as why I play this game.. think people covered my reason pretty well already in this thread. | |||
|
#10
|
||||
|
Quote:
Derail err day. | |||
|
|
|