#91
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Can we ban everyone in this thread that wants to make the only classic server non classic? Lol dang
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#92
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We’re ready for a new classic server not taking the whole project off the rails | |||
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#93
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We're just discussing the merits of adding Luclin and you all are losing your god damn minds.
Also this project is not classic. It's not in the same universe as classic. Go look on the wiki at all the non-classic changes that have been made. This server being classic died a quick death long long ago. | ||
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#94
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I've said this too many times and it feels tacky some how saying it more, but Luclin started taking away from the feel of the world. People might just have to accept that, in order for an MMORPG to be good, it has to be way nerdy and you need to walk distances through the world. I think most people want to make an MMORPG a skill contest, thus then instantly teleporting to all their fights, which I guess sometimes makes sense.
And I think the item balance was a little off, I could be wrong but I didn't make it far into the expansion. It could have been because I was a kid and I was mad that all my gear was bad now but I'm not sure. Luclin just felt like trash that I was in denial of, until one day I concluded the game was dead. Added later: Sorry to bash on Luclin, but ehh I think it will be ok on a p99 website. I'd like to play Luclin again one day because to put simply, I think sometimes there is a nostalgia feeling when there is none. And also if a super hardcore version of Wow came out and it was fun, people with lives still might enjoy regular Wow because its quick and saves time. So I'm not saying no to EQ for people will lives and no time on their hands. Just a classic server and Luclin plus server. | ||
Last edited by A Knight; 08-22-2021 at 08:26 PM..
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#95
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The more I think about it, they haven’t even released a refresh red server and there has been demand for years. The likelihood that we’ll see anything on blue related to luclin negligible. Also, combined with their statements regarding intent of server, I wouldn’t be surprised that this same logic be applied to blue.
I think most of the folks (speaking for myself) would like to see up to PoP here are based on: 1) the client and its ergonomics are far better than the other options, 2) the stance on boxing and how it keeps a healthy population and social interdependence , and 3) the amount of players and existing relationships that already exist in this community. If it were to happen in P99 land, I wouldn’t be made if it was a new server that started withy he intent to end in PoP, even if it was slightly customized to remove the big-No issues that we collectively agree are bad. I do understand that other servers exist, but they are not the same as the experience here. There just isn’t a truebox PoP server, that has a good client, and has demonstrated they are in for the long haul. | ||
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#96
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I think it would be cool, if 5,000 years from now, with flying cars in the sky, its no longer fashionable for companies to fight over rights for games so much. Then we could have two main basis, classic and Luclin plus. But through some filter of popularity different versions of expansion can come out, thus adding a different expansion after Velious, even of more than one variety.
Just some company with the rights in the future, saying "Give me your 15 dollars to play our game." not, "This is our game now, you play it our way." | ||
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#97
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I'm not involved in EQ Next by the way. Sounds like a bad idea just because, once everyone gets involved in the game to that kind of level (Or at least not at first.) it takes away the mystique of new content.
Like an item at Best Buy wrapped in plastic saying. "New!" Sure eventually we can get it all online but maybe the foundation of a game should start with human flaws of marketing appeal, and that some company made it. | ||
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#98
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You only speak of raids though. Raids are not all that EQ is, they weren't even supposed to be the most frequently played aspect of the game, at least in the form they took on. Most of Luclin does not look good (especially with trash like the mounts) and does not feel like EQ proper. You can feel the artificiality of the zones as you go through them, the boxiness and the poorly placed and designed assets, how there is little sense of it being an actual world with real inhabitants. It was not a well-conceived concept, it was just supposed to seem cool in its "departure from Norrath", to get more people to buy it. There's plenty of stuff I don't love about Velious, but it at least had a vision and cohesion with the Dragon/Giant/Dwarf angle and being an iceland, which was a terrain type that Everquest didn't have much of yet. Doing quests in Velious, you actually feel like you're participating in a story or epic thing at times, whereas with Luclin it takes on more of the bad, modern MMO feeling of things just standing around and being there in service of the superficial fetch-quest itself. What's iconic is taking the boat to Velious for the first time and running past the massive Tower of Frozen Shadow, seeing giants roam around, as other creatures that actually make sense inhabit the shoreline. Or running down through the massive chasm towards Kael for the first time. Or wandering around the wastes, feeling the chill in your bones, and getting a sense of the cultures that authentically exist there. Quote:
What's further underwhelming about Planes of Power is the unmemorable way in which they are entered, starting with just clicking in from some random stupid stone in a tiny zone that people of all levels are bunched up running around in. It's SO artificial and unsatisfying. That expansion being so linearly raid-focused is despicable too, it's empty spoon-fed gameplay, no real adventure, just this pre-set script sitting there for people to go through the motions, so that they can keep on the gear treadmill and feel like they are advancing. A rat race.
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#99
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Danth | ||||
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#100
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We all get it, you don't like Luclin or PoP, but you are in the minority. The vast majority of EQ players loved those expansions as evidenced by how wildly popular EQ was at that time and how subscriptions continued to go up and didn't start declining until WoW dethroned EQ as the number one MMO. Your opinion is valid, I'm sorry you didn't like Luclin and PoP, but it's just your opinion just as these are our opinions. It just happens to be that more people agree with us than agree with you. | |||||||||
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