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  #21  
Old 09-13-2017, 02:51 PM
Cecily Cecily is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
Tradeskills - is this normal?

Nope, definitely not cool or normal.
I mean.. I made 300k earlyish Velious casually helping people make their armor.
But yeah, I agree.
  #22  
Old 09-13-2017, 02:56 PM
Cecily Cecily is offline
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Originally Posted by yzarCritS [You must be logged in to view images. Log in or Register.]
One final question from me. Sorry if this is a little thread jacking.

For tailoring, which recipe is the least expensive to chase skill ups at the high levels? Assuming you're needing to buy resources through EC tunnel? Is there one or two that stand out?
T-t-triple post. Assuming you can find the uh.. limiting reagent lets call it. Black Panther stuff has a very simple combine with plentiful cheap skins. Yew leaves are your bottle neck there and it's just velium + plat after that.

Arctic Wyvern is also a good choice, but the hard part for that armor is the velium studs. Very expensive to mass produce those in comparison to velium boning.
  #23  
Old 09-13-2017, 04:00 PM
loramin loramin is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
You have much higher chance of raising skill on a successful combine than on a fail
I was a big tradeskiller on live, and I distinctly remember skill-ups being 100% independent of successes. Now I'm not trying to argue with Cecily and Daldaen: it sounds like that's the way it is here. But I'm going to do some research because that really conflicts with my (admittedly 15+ year old) memories (of how people understood the game 15+ years ago, which also might have been incorrect).
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  #24  
Old 09-13-2017, 04:16 PM
Samoht Samoht is offline
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The advice has always been to work on things that trivial just barely above your current skill for faster skillups. More success = more skillups.
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  #25  
Old 09-17-2017, 05:58 PM
loramin loramin is offline
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I couldn't find anything on Wayback so I asked on the EQ Tradeskillers forum:

Quote:
Originally Posted by http://mboards.eqtraders.com/eq/showthread.php?44756-Question-for-the-OLD-(Velious-and-Kunark-era)-Tradeskillers
I was wondering if anyone who played back then remembers:

A) the belief that the two were independent, and/or
B) if the game actually changed to make successes give more skil-ups, or whether this was just a false believe people had (there were many back in the day).
And got this response:

Quote:
Originally Posted by http://mboards.eqtraders.com/eq/showthread.php?44756-Question-for-the-OLD-(Velious-and-Kunark-era)-Tradeskillers
A) Yes, I clearly remember we all thought they were independent.
B) Sorry, not positive enough on this one to answer.

Happy tradeskilling!
Like him I clearly remember this being accepted knowledge on tradeskilling. But since that's all the proof I was able to find (and since I really want tradeskills to work classically here) I want to offer a bounty of 5k (great plat for a lower-level character) for anyone who can provide a (sourced) explanation. Probably either evidence that:

A) people in classic thought skill-ups were independent, but that idea was later proven to be wrong

or:

B) tradeskill skill-ups in classic were independent of successes, but then that later changed

TLDR: 5k to the first person who posts solid (ie. Nilbog-worthy) evidence which explains why classic EQers were convinced that tradeskill skill-ups were independent of successes .. even though that is no longer the case on live.
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Last edited by loramin; 09-17-2017 at 06:08 PM..
  #26  
Old 09-21-2017, 09:48 AM
aaezil aaezil is offline
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in p99 you dont get skillups for failure do you?
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I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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  #27  
Old 09-21-2017, 10:20 AM
Squabbles123 Squabbles123 is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
in p99 you dont get skillups for failure do you?

I've gotten skill ups on failures many times. I actually find I skill up more from failures than successes.
  #28  
Old 09-21-2017, 11:26 AM
loramin loramin is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
in p99 you dont get skillups for failure do you?
The way the P99 formula works (as I understand it), and the way live works, is that the server makes a roll against your skill to determine success. On success you have a fixed (better) chance of a skill-up, and on a failure you have a lesser (and stat-based) chance of a skill-up.

All of this directly contradicts a common perception that was held by tradeskillers in the classic era, which held that your chance of getting a skill-up was independent of success or failure. Unfortunately even my bounty has failed to turn-up solid evidence one way or the other (even Daldaen's excellent find showing success did matter in 2004 doesn't prove how things were in 2001).
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