#1
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Suggestions for blue
Bored so im going to post what I've been thinking lately for blue. Normally id suggest just to release Luclin but it doesnt look like thatll ever happen. BUT I think adding newbie armor quests wouldnt hurt, gives people something to do and honestly its good enough until your 30s. Open Veksar and Jaggedpine Forest, seems like a no brainer to me with the zones being in Kunark and Antonica and gives mid levels something new to do. Use zones that are rarely ever visited some mini boss area, Paw, Runnyeye, Beholders, Befallen, Kerra and so many other zones could have mini bosses who drop late equivalent Kunark armor or even add some mini bosses for 40s and 50s to tackle that wouldnt be farmable by high levels (naggy and vox banish style). It would give some much needed refreshment to what imo is long overdue and we will still have Green for the Classic experience.
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Laven Crackbringer | Level 56 High Elf Enchanter of Tunare |Blue|
Tyrenell Stormrage | Level 58 Human Druid of Tunare |Blue| Nazaruul | Level 55 Dark Elf Necromancer of Innoruuk |Green| Ruilden Wreckchords | Level 30 Half Elf Bard of No God |Green| Maulgar | Level 24 Troll Shadow Knight of Cazic-Thule |Green| | ||
#2
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I'm in favor of adding AA's to blue, but they have to be selective, and they should be tied to some lengthy quest or set of objectives the player has to meet, rather than just grinding AA points.
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Starspangledman - 51 Paladin (Blue)
Buckleup - 54 Druid (Blue) <Kittens Who Say Meow> | ||
#3
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give SKs harmshield...
They.Need.Something. | ||
#4
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Project M. They should add that to blue before they think about anything else.
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#5
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id' just want them to reduce spawn times on mobs needed for epic. its impossible to catch few who are "permanently camped" by few guilds and you have to pay ransom to get a shot at it. it's not classic, its just stupid. what's the point of making something spawn every few days, and not a few hours when it has no loot anyway.
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