#41
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But the exp is very very good (especially once you get 15 and start doing AE tactics). 100 damage for 30 mana is pretty nice. | |||
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#42
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I would compare the 2 along those lines if you get 1 mob at a time monk better at 2 mobs ranger and monk even more then 2 ranger much better because of range spells, snare, bows, root if 1 mob try to flee.There is also those who swear by iksar monk.In that case wait for kunark.
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#43
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Not sure if this matters to you, but one thing to keep in mind is that monk weight constraints will mean you cant loot very much. If this is your only char, its going to make it tough to save up for gear. Not that a monk really needs much I guess..
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#44
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__________________
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Ikoparu - Necromancer of Bertoxxulous (Green) Euridun - Druid of Karana (Blue) ---------------------------------- | |||
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#45
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Literally you could solo yellow con bandits with 5-6 shoots at lvl12. It was efficient because you didn’t have downtime to med up for mana. You could just farm the plat yourself and buy the bow. | |||
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#47
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#48
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#49
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The easiest tradeskill to lvl up in the game. Ivory did put a nice guide thread out there on which bows to fletch and use before Trueshot, and which one to get after it. | |||
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#50
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In classic you have some fletched bows (all non-magic) which can do better than the trueshot (150 range vs 100).....BUT they are a 250pp+ and take super high skill to make. Then the runed oak bow (magic, 125 range) - so is better than the trueshot and has 21 damage instead of trueshots 20 with a little faster attack speed. BUT the real pickles and potatoes is the raincaller. Magic with 200 range!!! Highest range bow, but a runed oak bow is better DPS (by just a little). And then some bows for high end raiding in sky later....or when they add the hole. But otherwise not too much in way of bows. | |||
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