#11
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People overestimate how important ZEM is. It helps but it is just one factor, and not the biggest. Mob density, pull distances, how strong mobs are for their level, how much downtime will you have, do you have to deal with healers, etc etc. If all that mattered was exp per mob then highkeep would be the only place anyone ever goes.
Some of the fastest exp I ever see is in two miserable ZEM zones, LoIO and OT. The mobs are all warriors, have pukeass stats, die easily, and there's so many of them you'll never have to move far to get one. It's dull, mindcrushingly dull, but it is *fast*. Compare to competing for mobs in Unrest MR, dealing with chain healing spiders in Kaesora, wizard nukes and shaman slows in Sol A... if what you're after is just pure exp per hour, sometimes the ZEM isn't as important as you think. | ||
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#12
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Quote:
old world = zem, plenty of mobs, mobs with low hp. its true that if you can't get a good camp due to overcrowding or you don't know the zones then you are better going elsewhere. all things being equal, however, it is hard to beat the exp in zones like unrest, mistmoore, solb, lguk **IF** you know how to play there. the outdoor zones in kunark (dl, loio, ot, etc.) are virtually inexhaustible quantities of mobs, so if you are taking advantage of that (why these are awesome AE zones) or if your only option is to fight for a couple of mobs in unrest every cycle then you're better off in places like this. velious tends towards relatively slower exp. there are some exceptions if you know the nooks and crannies really well that can get you off the beaten path, but overall velious is substantially slower. | |||
Last edited by fastboy21; 03-07-2017 at 01:11 AM..
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