Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 12-01-2019, 09:13 AM
astuce999 astuce999 is offline
Sarnak


Join Date: Mar 2010
Location: Québec
Posts: 489
Default

I still think the solution is more servers; Teal has dramatically improved life on both Green and Teal, a 2nd split (this one with a guaranteed reunification upon Kunark) would be enough to improve the upcoming raid scene.

The conundrum with "Classic" is that you basically have two fundamentally opposed camps; Nostalgia and Competition.

Nostalgia is looking to relive the glory days of content "I remember that!" or achieve certain bucket list goals "back in the day, I was never able to get soandso item or kill soandso mob".

Competition is looking to relive the glory days of competing with, outwitting, outsmarting, outwaiting, outgearing, outfarming, and just plain denying other players. Killing Nagafen has no meaning in itself. Killing Nagafen First, Killing Nagafen Solo, Killing Nagafen while 2 other guilds were racing, Killing Nagafen every week to make sure no other guilds do, is everything.

At its worse, Nostalgia has very rosy glasses (e.g. I should be able to get a manastone with 2-4 hour playtime a week) and Competition is toxic.

At its best, Nostalgia takes very little to please the player (e.g. I ran from Kelethin to Erudin, it took 3 hours and I loved every second) and Competition feels olympian (e.g. I got the AC in Sro with 4 farmers in zone but my antonian javelin got me FTE, it was epic, I didn't sleep that night).

cheers,

Astuce
  #22  
Old 12-01-2019, 09:33 AM
Talislor Talislor is offline
Decaying Skeleton


Join Date: Oct 2019
Posts: 4
Default Wrapping Up

One last time, thanks everyone for your participation. I think we’ve gathered enough information on this topic to say there is no consensus, there is insufficient motivation, and there is doubt that the volunteer staff could pull it off (not that I wouldn’t be willing to help). Kindly remember that I’m just a new guy asking questions and try not to hold any grudges. XD

@kul69: You’re right that P99 isn’t classic EQ, but the market placement creates that illusion. I think this is confusing because sometimes you see great efforts going into the facsimile, but it’s missing a lot of important details. More focus on player experiences with the special encounters is the one single area I would have chosen for improvement.

@Ekl_Mortain: Meta gaming only speaks to the amazing possibilities of the open world game-play found in EverQuest. I like meta gaming, especially the halfling runs. However, when a single group can solo a dragon it kinda ruins the lore (among other things). I used to read all of it back in 1999. The lore is rather brilliant.

@Endonde: I don’t want to detail too much on how you could raise the difficulty of the special encounters, but my preference would be to add more randomized behaviors and eliminate predictability. I think this would be effective in increasing the required raid size without complicating gear requirements. This approach could also be an effective countermeasure to thwart certain Gina triggers.

@derpcake2: I think you’ve mis-characterized my intent.

Thanks again everyone. I’m pretty much done with this thread. I appreciate all the replies though.
  #23  
Old 12-01-2019, 09:44 AM
Wallicker Wallicker is offline
Planar Protector


Join Date: Nov 2018
Posts: 1,063
Default

Nerf clickie aggro and make Soulfire Paladin only.
  #24  
Old 12-01-2019, 10:06 AM
Evia Evia is offline
Planar Protector

Evia's Avatar

Join Date: Jun 2014
Location: USA
Posts: 2,110
Default

Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
Nerf clickie aggro and make Soulfire Paladin only.
+1
__________________

Kellian Cove (60 Wood Elf Rogue)
Parra Doxx (55 Barbarian Shaman)

“This man is using his mind as a weapon …and woe be tide the creature who
steps into his garden" -Finch

  #25  
Old 12-01-2019, 10:49 AM
Ekl_Mortain Ekl_Mortain is offline
Aviak

Ekl_Mortain's Avatar

Join Date: May 2017
Location: Australia
Posts: 62
Default

Quote:
Originally Posted by Talislor [You must be logged in to view images. Log in or Register.]
@Ekl_Mortain: Meta gaming only speaks to the amazing possibilities of the open world game-play found in EverQuest. I like meta gaming, especially the halfling runs. However, when a single group can solo a dragon it kinda ruins the lore (among other things). I used to read all of it back in 1999. The lore is rather brilliant.
Oh when i say meta i should clarify that players skip the learning process, Which is what i found to be the most fun on EQ. I know there is a wiki with all the information on it, i use it for maps when i am lost, but i would much rather find my way first, or if its for a tradeskill see if i can find someone who will teach me. That was the adventure i loved.

And agreed, the lore is wonderful and continuous. The constant mystery of the world of Norrath.
__________________
Valliant - Human 4 Magician
Tabothor - Troll 5 SK
Lumni - Wood Elf 1 Bard
Favian - Wood Elf 3 Ranger
Discord - IppSwitch#4031
  #26  
Old 12-01-2019, 11:16 AM
aaezil aaezil is offline
Planar Protector


Join Date: Sep 2015
Posts: 1,754
Default

Naggy/vox both been killed with single groups i think
__________________
Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #27  
Old 12-01-2019, 03:05 PM
kul69 kul69 is offline
Banned


Join Date: Oct 2019
Posts: 6
Default

Quote:
Originally Posted by Ekl_Mortain [You must be logged in to view images. Log in or Register.]
Hahaha true enough. They do a grand job. They need to find more volunteer staff me thinks. Get that Interview and Guide apprenticeships going hahaha.

You make a very valid point about changes and how young the server is. Give it time and see what happens when the next part of the timeline is out and compare the Then from Now.
There are more than enough volunteers. The bottleneck is not on applicants.

Also I think every single server GM has turned out to be corrupt on P99 except Braknar who quit out of disgust that the PMs weren't doing anything to let him support the server as it needed to be supported.

P99 is getting stale and it's because of the all the cheese not being nerfed. The game is boiling down to basically spending level 20-50 in HHK and then farm a list of specific cheese raid clickies to have your chance at some 30 year old dragon loot depending on how the same 5-10 cheaters feel. How long it takes a player to figure out that this is all the end game has to offer is up to them.

It is undeniable that the staff is supporting this. Like I said, most of those people from the "top guilds" on P99 should have been permanently banned years ago and on all the alts they keep farming up to break rules.

People have said this forever and then it comes out GMs are handing out items to e-whores and telling people when dragons are going to spawn. The whole end game scene on P99 is full of scumbags and it would be pretty easy to clean it up if there was even the slightest bit of will to do so. It would start with getting rid of cheese clicks like soulfire and actually making the dragons a challenging encounter as OP stated would have happened in live.

If entire guilds were farming soulfires to click from inventory so they could kill dragons easily it would have been nerfed. Not on P99 though. Instead it's endless discussions of rotations, or rooted dragons, or whatever nonsense while ignoring the rotting core of P99 raiding being a trivial joke where no one ever wipes if they have the prerequisite cheese items to trivialize everything.
  #28  
Old 12-01-2019, 03:33 PM
Ligma Ligma is offline
Kobold


Join Date: Jul 2018
Posts: 180
Default

Charmed mobs tanking dragons while raids heal them with soulfires is a nice fantasy for angry nerds to rage about but isn't a thing in reality.
  #29  
Old 12-01-2019, 03:51 PM
Frostback Frostback is offline
Orc

Frostback's Avatar

Join Date: Jul 2011
Posts: 40
Default

Great post op! Have you seen the other streams of seal team taking down vox? I don't have experience raiding on live but there was a lot of people in each raid for seal team, all lvl 39+. While raiding on the blue server, guilds used similar tactics but had to race each other to get the numbers required to take down the dragons which makes it a lot more competitive and risky.
  #30  
Old 12-01-2019, 04:04 PM
kul69 kul69 is offline
Banned


Join Date: Oct 2019
Posts: 6
Default

Quote:
Originally Posted by Ligma [You must be logged in to view images. Log in or Register.]
Charmed mobs tanking dragons while raids heal them with soulfires is a nice fantasy for angry nerds to rage about but isn't a thing in reality.
Um an SK "soloed" a dragon with just buffs and clickies. You're just trying to cover up what you're a part of. Raiding on P99 is clicking soulfires, supporting charm, and everyone healing a tank spamming clickies for aggro.

Seal Team poop socking nets making it a requirement for loot. Hilarious. I guess hoops are out, have to find the next clicky. Good thing they won't nerf soulfire, then you'd really be fucked.

I've never liked raiding in EQ but P99 is a whole new level of boring trivialized content. Funny to me that clicking lifetaps on dragons was the line but as long as a fight is "simulated" and instead soulfire heals are used it's totally fine.

P99 is not classic. Don't worry. No one is going to take your pretend raids away Ligma.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:55 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.