#101
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The server is meant to reflect Nilbog's vision of "good" EQ. Nothing else matters, really.
If you happen to agree with him, great (I do). If you don't... TAKP is right there and is also a good server. | ||
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#102
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With regards to the classic->Kunark power shift, it was enormous. If I'm looking at Rogue piercers, and say "what's a relatively easy to acquire weapon for a raiding rogue look like", classic is going to be like a 10/24 eyerazzia or a 9/27 shrieking ahlspiess. Kunark, its going to be Ragebringer. Yes, someone with an ebonsting and a 41% sky haste belt is going to see a much smaller difference, but the difficulty and volume of loot between raiding the higher islands in sky with level 50's and no clicky clerics vs. doing the Rogue epic is huge.
I don't know how many of you leveled up with old world weapons and then got a Ragebringer. I wasn't even in this boat, because even with with ALS level restrictions to prevent taking advantage of the glut of weapons that come out of Seb and HS, it was clearly massively easier to go camp an Iksar Berserker Club and a Jade Chokdai prod than to try for any equivalent old world weaponry. A planar trash equipped classic rogue should be slightly stronger than those, but not by very much, and the transition from those to Ragebringer? Absolutely nuts. Lots of classes are going to see a similar shift. Just getting infinite 96% Clicky Rez alone is massive, massive power creep. Focus of Spirit makes non-stamina stats mostly irrelevant since capping strength becomes trivial for basically everyone. Torpor completely changes shaman power levels. Wizards get lure spells to be able to really hit high end targets, etc.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
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#103
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True, weapons were both lacking in classic, and made pretty irrelevant with Kunark I wont disagree with that. But I'm the kinda guy that wished kunark was ratcheted down 5 levels and all the items reduced in power by about 25% so, it's not gonna take much to convince me that kunark was also too powerful.
It's just that compared to what you get with velious, it's not as powerful. edit: wait, let me clarify [You must be logged in to view images. Log in or Register.] not as powerful, with regards to making earlier content irrelevant. | ||
Last edited by Jibartik; 07-18-2019 at 10:43 AM..
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#104
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Even at lvl 60 with velious gear breaking into fear isnt trivial for instance. Theres power creep but it’s not as bad as the later expansions where toons could solo all the kunark and velious bosses.
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#105
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#106
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I'd consider pre-kunark planes a different phase to vanilla EQ. Itemisation of dragons, temple of sol ro and planes are things I consider separate to 'true' vanilla.
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#107
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#108
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i'm wondering how many posts it's gonna take jibartik to realize that his entire case rests on defining "content relevance" as "drops loot i, subjectively, would want"
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#109
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I personally think content relevance pertains to how relevant the loot that drops in that content is in relationship to use during end game. Big deal. | |||
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#110
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also pre kunark is best i win cant beat me la~!
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