#121
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As it stands today you have two options to obtain a manastone
#1 be unemployed and also enough of a loser to spend 50+ hours straight clicking afk checks #2 be unemployed and also have 2-4 unemployed friends who have enough free time to log in the toon when you eventually go to sleep at 4 am or whatever to click for you until you wake up Kind of sucks that people account sharing have a much higher chance of success than any single player. Proposed solution: After 8 hours auto advance the list by 1 whether it drops or not. #1 person drops to bottom of list and #2 on list becomes #1 etc... Allows you to both have meaningful employment and perhaps even a wife and social life and also get a chance at manastone. Also evens the playing field so account sharers dont get an advantage. Thanks for coming to my Ted talk and as always I eagerly await your autistic screeching rebuttals!
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
Last edited by aaezil; 11-14-2019 at 02:18 AM..
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#122
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I still stand by my solution. Has worked fine for me over the years with such very hard to get items. | |||
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#123
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I wouldn't call waiting 28 minutes to nuke something down hard. It is rare but that is not the issue either. The issue is a system that has us remain on a /list clicking an afk check for 60 hours straight for the item. It is in that context that rare becomes an issue while being rare isn't the problem. Just the circumstances around it. | |||
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#124
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Is it the same on both servers or just in 1.
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#125
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#126
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I know me and Almond have pointed to the current situation but I haven't seen either of us say, "The Devs Need to do________". We are providing feedback that seems very much needed. Having people constantly active without rest for 60+ hours is unhealthy and I doubt it is their intention. They already mentioned if they feel there needs to be a change they can do it. We are providing that feedback. | |||
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#127
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#128
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Yeah it's just that sometimes random generator can be weird and manastone dropping more in 1 then the other.
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#129
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This isn't, "Devs need to change this!". It is, "This is our feedback. The current system is unhealthy and can lead to some serious issues down the line as more people reach level 35". | |||
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#130
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Semantic arguments like that are what people resort to when they hopelessly wrong. | |||
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