#2711
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It forced DSM to (once again) shift goalposts and arguments. He went from "Shamans do almost the same damage as mages" then realizing mages do way more cause of those logs and decided "More DPS is completely irrelevant unless you get an extra named/PH cycle from the DPS gain in a session of like 2 hours" which is obviously absurd and no realistic amount of DPS would achieve that. Takes like 20+ minutes for shit to respawn in this game and even with mediocre DPS you're killing it in like a minute. You could literally use his "DPS breakpoint" logic to justify a paladin being just as good as a rogue for a DPS slot in a group. It's insanely stupid. The things he comes up with are mind boggling.
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Last edited by PlsNoBan; 09-14-2022 at 09:28 AM..
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#2712
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Damage cap--totally, but you can have pre-level 10 or 20 weapons that are good for those levels, there's pretty nasty weapons that proc at level 1, Venomous Axe nukes for 85 and costs like 1.7-2k on green and it hovers just around the damage cap early on. And while I'm sure I'm just ignorant about something here--I'm suspicious about the implication(?) that enchanters have basically no downtime. Everything in that process costs mana, you do end up having to nuke the mobs at some point, and anything that goes wrong costs more mana, even if you get to med most of the time your mana regen isn't that great at low levels, no? | |||
Last edited by Kich867; 09-14-2022 at 09:43 AM..
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#2713
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DPS does increase kills per hour silly lol. It just stops doing so after you hit the optimal breakpoint. Going from 100 DPS to 200 DPS saves 40 seconds per kill on a mob with 8000 HP. If you are killing 20 mobs, that is saving 1600 seconds per hour. You are getting more spawn cycles with that much time saved. Quote:
No, you are not crazy Kitch867 about Warriors and Enchanters. PlsNoBan is just being a contrarian to try and prove me wrong. He has admitted to being a troll multiple times. I did talk about downtime, he just doesn't understand that Enchanters from 12-30 have a good chunk of downtime too. For some reason his argument is Enchanter's don't have downtime from 12-30, which is just nonsense. My Enchanter had plenty of downtime from 12-30. But of course, he will probably just say I am a bad player or something, because he has no evidence of downtime comparisons. He also forgot we are talking about grouping, not soloing, so the downtime would be different. He also just discards all data that disagrees with him lol. Quote:
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||||
Last edited by DeathsSilkyMist; 09-14-2022 at 10:02 AM..
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#2714
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You absolutely did and continue to shift goalposts and change your arguments when you're proven wrong. Enchanter downtime is MUCH less than warrior without regen item/buff. The warrior is also most likely fighting mobs much lower level than them to take as little damage as possible cause they aren't regenning for shit. Enchanters typically fight higher level mobs by comparison. The XP difference is fairly noticeable and should be taken into account. But this is probably the dumbest argument you've made. I'd personally steer clear of this one. | |||
#2715
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Enchanters 12-30 have plenty of downtime too due to lower meditation and mana regen buffs (less mana per tick), more fizzling (lower skills), more interrupts (lower channeling), more resists (lower level tash). I leveled an Enchanter from 12-30 recently, I know this very well. I was also leveling my Warrior. The only proof so far is that you have admitted to being a troll: Quote:
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||||
#2716
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Guys, please log off and quit fighting over 23 year old elf quest.
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#2718
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What other classes were in this group, did it happen to have an Enchanter, and how long did it utilize this method/strategy of Shaman root rotting "adds"? For the sake of the - civil - discussion, it would be best to make these relevant factors clear. It's common for a Shaman and/or other classes to be rooting mobs as the groups primary CC if, for example, Root is the most dependable or only available form of CC the group has. At which point if heals are not needed, there isn't really much else for a Shaman to do against the primary DPS target - remember a Shaman won't be bothering to Malo or Slow mobs that die within 30s per DSM's posts in this thread, and Shaman will not get full value from their DoTs on targets that die too quickly - which will die in 30s anyway, so this hypothetical Shaman may as well DoT the "adds" because there is not much else it can (meaningfully) contribute. Let's be perfectly clear that in this specific scenario, you are pulling these mobs to the group and the Shaman is staying with the group, the Shaman has not ran off to fight "additional" mobs (over the 5 that you/the group have [intentionally] pulled) outside of the group (even though you are calling these mobs "adds" despite the fact that they were in your initial [presumably intentional] pull of 5 mobs at a time, which you have suggested is the meta, and not "additional mobs" to those 5). What DSM had earlier been claiming is that his Shaman could go fight / root/rot mobs independently from the group "if the group cares about DPS" hehe. [You must be logged in to view images. Log in or Register.] Very different scenarios, objectively. Quote:
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This also sounds familiar hehe. [You must be logged in to view images. Log in or Register.] I seem to recall you had made the - unsubstantiated, false & laughable - claim that you were not moving goalposts simply because you and the OP both agree that his post "was general" (whatever that means) - AKA argumentum ad populum hehe. [You must be logged in to view images. Log in or Register.] Quote:
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I have admitted to zero trolling. Quite the contrary! In irrefutable fact - which you cannot refute - I have challenged you calling me a troll and have asked you to provide proof/evidence of my "trolling". You have not provided - and seemingly cannot provide - any evidence that supports your claim, hence your claim is unsubstantiated - and false. Your post would seem to indicate that you believe that others "want to shut you up"? Oh quite the contrary! I have been attempting to continue having a civil discussion with you, but you have repeatedly ignored my posts and dodged my questions hehe. Reposting the current state of the discussion: Quote:
Of course - speaking strictly mathematically - 4=/=5, so it is unclear why DSM has attempted to bring this 5th character into the equation or why his posts would seem to indicate that he believes doing so is not an example of him moving goalposts - when it objectively is - hehe. | ||||||||||
Last edited by cyxthryth; 09-14-2022 at 11:15 AM..
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#2719
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Am I the only one who finds it amusing that DSM refuses to have a discussion with cyxthryth? He claims he's a troll, but honestly just think he's afraid to play his forum chess game with him because he doesn't know how to respond to his rebuttals.
The 2 goalpost shifts by DSM(5th pocket cleric & DPS breakpoint) pretty much confirms the fact that shamans are useless(they can't cheal/rez & you can hit the dps breakpoint without them. They really bring nothing to the table, this is why you don't really see enchanter/cleric/shaman trios, the enchanter/cleric knows they just don't need a shaman. There's honestly no point in continuing to argue with him. You will not convince him otherwise, the majority of us know the truth. | ||
#2720
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Pocket clerics are not moving the goal posts, since nobody said that was a limitation. I am sorry you think simply talking about facts in Everquest is moving goalposts. That simply isn't true. DPS Breakpoints have been my argument since page 2: Quote:
To your point about trios, you typically see something like Shaman/Enchanter/Monk, there is no cleric at all. Shamans are generally preferred in Duos and Trios because their extra utility is more useful, and CH isn't needed for most content. Shaman doesn't magically become less useful when you go from a trio to four people. That is the thing I find the most amazing. People will agree Shamans are great in duos and trios, but suddenly they offer nothing in four man groups. It is some great mental gymnastics to watch.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||||
Last edited by DeathsSilkyMist; 09-14-2022 at 12:07 PM..
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