#3811
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Enchanter + necro + druid + cleric.
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#3812
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#3813
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group strategy to simply root mobs away from the group for CC purposes. It's not a large leap to apply DoTs to those mobs. For casters it just depends on your resists. I have raid gear, so I can just resist tank the casters safely. The Enchanters don't really need to mes to stop casting. I am referring to Seb mobs for the casters, obviously different zones can have stronger casters. The issue with this thread is a lot of people claiming it doesn't work keep switching between loot and xp groups to try and keep it unclear as to what they were talking about. They know they can't win the argument if you pin them down on the type of group. Obviously root rotting doesn't work when you are just camping a single loot mob like Fungi King. But the point they don't want to hear is if all you are doing is killing a single mob every 30 minutes, an extra 50 DPS is irrelevant. It takes 90 seconds to kill Fungi King at 200 DPS, vs. 72 seconds with 250 DPS. Theres no point in bringing a Mage for an 18 second saving every 30 minutes. Some Fungi King groups xp at the same time while waiting for respawn, but that still doesn't need extra dps. I've done both styles of Fungi King group before. Shaman is a popular class at that camp.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
Last edited by DeathsSilkyMist; 06-24-2023 at 08:46 PM..
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#3814
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For anyone catching back up on this thread or for new-attendees in need of a TL;DR, here is the current state of the discussion based on all available evidence (I submit this entire thread as such evidence):
DSM simply has not addressed/replied to/acknowledged/defended/challenged/attempted to refute the following: DSM has repeatedly provided copy/pastes which simply do not contain any evidence or data of his Shaman performing DPS - or any other action/activity - in an environment/context/scenario that is (or would be) relevant to the discussion; hence his copy/pastes are irrelevant to this discussion. While DSM is - seemingly - unable or unwilling to provide relevant evidence/data that supports his many claims/statements/positions (which change when he moves the goalposts & edits his posts), I have irrefutable proof of the following, which DSM has as of yet not addressed/replied to/acknowledged/defended/challenged/attempted to refute: Here is irrefutable proof/evidence - which cannot be refuted, and which is self-evident - of DSM attempting to move the goalposts by bringing a 5th "pocket" character into his "arguments" (even though this is intended to be a civil discussion - not an argument) pertaining to the "Best 4 person all caster/priest group" discussion": Quote:
https://en.wikipedia.org/wiki/Argumentum_ad_populum: Quote:
Here is my reply to DSM's attempt, in which I point out to him the irrefutable fact - which cannot be refuted - that DSM himself attempted - laughably - to claim (intentionally or otherwise) that https://en.wikipedia.org/wiki/Argumentum_ad_populum strengthened his argument when one (1) single other person seemed to agree with him: Quote:
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For these reasons - which I have repeatedly stated - I am not sure which particular/specific belief/claim/stance/"argument"(s) that DSM is currently holding/defending/"arguing"; it would be helpful if he could elaborate/clarify/specify for the sake of civil discussion. I am also not sure why DSM has continued to copy/paste his - irrelevant - data, after this exchange occured - which cannot be refuted & is visible and clear in the cleary visible post history - which DSM simply has as of yet not addressed/replied to/acknowledged/defended/challenged/attempted to refute Quote:
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The ball is - still - in DSM's court if he has relevant, factual data to support his various positions/claims/"argument"(s) - and is willing to clarify which particular position/claim/argument(s) he currently holds/"argues", as they change when he moves goalposts or edits his posts - and/or if he would like to provide the definitions he is using for "troll"/"trolling", "nonsense", "silly", "vitriol", "new" and "win" for the sake of civil discussin hehe.[You must be logged in to view images. Log in or Register.] | ||||||||||||||||
Last edited by cyxthryth; 06-24-2023 at 09:33 PM..
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#3815
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And you selected this scenario simply to show us that shamans can indeed do more damage than mages, which was only triggered by your cowardly refusal to admit that groups try to kill one target at a time in EQ. Why? Because it's more efficient to do so. There are better players than you who don't root rot next to camp doing charms. It just doesn't happen. Watching your videos, I can see you barely press keybinds either. You're telling me you're going to do more than a mage in a group without completely disrupting it by getting multiple mobs in the camp in order to root rot? Unless I see video evidence of you doing this in a group with 2 charms, you can fuck right off. | |||
#3816
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None of you (us) can. 4 potting rooted and dotted mobs, essentially soloing, while grouped is the height of rudeness and stupidity. It may work and even be efficient (no one cares though) but it has many ways to go sideways that a group concentrating on one actve and possibly 1-2 mezzed. You fuck ya 4 pull, root resists on one and shit hits fan, solo you gate or zone. Ya group mates could be fucked. If you grouped with me and proceeded to "solo" 4 mobs in or near camp, you would literally be solo. Just before an accidentall memblur train on yo arse. /shrug | |||
#3817
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Saying you cannot do something that people have done before is a silly argument to make. If your group agrees to it, there is no problem. I am not sure why you are assuming I just started root rotting without group approval lol. Most groups don't bother doing these kinds of strategies because long time players intuitively understand you don't need to maximize DPS to have efficient kill speeds. You are correct on that point. This is why Mage is unnecessary in this four man group. Two Enchanters are covering the DPS just fine. But if people admitted that, then they would admit Mage is unecessary, and they are unwilling to do that. This is why you don't see a lot of 6 man XP groups. Six people do more DPS, but you aren't gettng enough XP in return to justify the extra DPS. The same logic applies for this four man group. The Mage's extra DPS isn't useful enough to justify wasting a group slot. If you need CoTH, that is a different story. Quote:
I don't normally record group sessions because I think it is impolite to upload videos without the groups approval.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||||
Last edited by DeathsSilkyMist; 06-25-2023 at 12:50 AM..
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#3818
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#3819
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Generally when I end up DoTing multiple rooted enemies, it is because the group is already bringing in multiple mobs and CCing with root. The group and I know which mobs are not going to be an issue if they get DoTed, so the group doesn't deny my request to DoT. In a place like Velks, it is easy to get the group to agree to root rotting spiders. There are plenty to kill, the risk is low, and the verticality allows you to gain xp from the kills without worry. I can do that independant of what the group is doing. Quote:
I said Enchanter/Enchanter/Cleric/Shaman or Enchanter/Enchanter/Shaman/Necro in my original post on this thread. This is because 2x Enchanters provide the DPS, and the Shaman + Cleric supply enough utility and mitigation to keep the Enchanters going without a hitch. Shamans with Torpor can also do some encounters Enchanters can't (such as WW Dragons), so you are expanding the content you can do. You swap the Cleric for Necro if you need FD, because you don't need CH for 3-4 player content, and Necros can res. You aren't doing fights that use Warrior discs, and you can have the Shaman tank to alleviate the need to CH pets. The vast majority of 3-4 player content does not out damage Torpor + Slow. The content that does is generally safer with 5-6 people. Its risky to do something like Xenovorash with a low player count. It's better to just ask a few friends to help you so you don't lose progress. You only have about 50 minutes before the mob despawns.
__________________
Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||||
#3820
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Im the last poster.
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