#11
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__________________
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | |||
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#12
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And when exactly does it get nerfed might I ask? Sorry, I just don't see how your three word answer had anything to do with my previous comment. | |||
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#13
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+15 hp regen / tick < random blue wanders in DL that hit for 120. Good try though. | |||
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#14
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Stop telling me what to not stress about! >:O
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#15
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But yeah, the guy you were responding to did overstate the effect of +15 hp regen. It's not > than a group...not even close. | |||
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#16
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I wonder in general, if the nerfed items should have been put up on the server at all this time around. After all, the experts know what item will get nerfed and have an idea when. There is now a huge rush to all those nerfed items because the people know they are going to get nerfed and they know it will happen soon. The percentage of players who own a nerf-item will be so much higher on nerf day than the percentage ever was on live because of that knowledge. And their advantage will be huge. Why else would the top guild go into poopsock mode to get all these items.
Just look at the advantage people bound at the firepot room will have. So much faster to mobilize a raid. They will beat ALL raiding guilds created after the nerf day. I wouldn't expect a single guild during classic time with more than 50% firepot-bound casters. But I bet the top raiding guild now are approaching 100%. Given, I am a late come to the classic game (a month after Velious went live) and most of those nerfed items have mythical status to me, just as if they never existed. And I don't miss them. It's just like a win in the lottery, woould be nice to win, but nothing to lose sleep about. | ||
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#17
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#18
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I think the whirl component of 100 blows gets nerfed in 2010 for PVP reasons. I am not sure when the mob lvl limit was introduced, Velious maybe? Or was there always that limit? | |||
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#19
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#20
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So I refer you again to my original comment. | |||
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