#11
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As you arrive to the appropriate levels, I'd switch over to Obsidian and Lariat, with Lariat costing very little to purchase. With those procing a debuff+dd and stun, they should be providing a much larger amount of threat & that threat will be applied in full immediately. Once those proc, a rogue can go ham with backstab.
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Converse 50 Rogue
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#12
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Damage bonus is determined by your level (about (level-25)/3 ). This is why at high levels fast weapons are often such good choices; dmg/delay is fairly consistent across weapons but damage bonus/delay favours speed. | |||
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#13
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Addressing adjes' example: Bladed Thulian Claws (5/19) 5+8=13 per swing Assuming a haste cap of 74%: 60/((19/(1.74))/10)=55 swings per minute 13*55=715 hate per minute Jambiya (7/26) 7+8=15 per swing 60/((26/(1.74))/10)=40 swings per minute 15*40=600 hate per minute Claws are better in the main hand. | |||
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#14
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Here's what I know from my intuition and experience:
Attacking the mob first, especially a couple times before you pull will generate lots of agro. Do this with every mob if you can. Weapons with good ratios will generate lots of agro. A 2h will out perform 1h's with "equal ratios" because double attacks are more significant. Including bigger crit potential. Misses also "count", but maybe not as much as hits. Procs or spells will snap agro 95% of the time and maintain it most of the time afterwards. So if you want to have agro most of the time, get a good 2h like Axe of the Slayers, Dwarven axe from TR in CB (a decent underrated weapon), Langseax of the wolves, Bone bladed claymore (50p, great ratio but -8 agi), etc. And attack the mob a couple times before anyone else. Otherwise you can buy some crappy ratio 1h's like shards or whatever and not have agro most of the time until it procs because most people will simply out damage you, and thus, out agro you. Also the damage bonus at level 31 is 2, which you also get with a 2h that will be hitting for 40-60's to begin with. Something to consider. | ||
Last edited by Hazek; 12-17-2019 at 01:27 AM..
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#15
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Or you can just use the aggro calculator and plug in your level and the weapons you want to assess (even at low levels).
https://www.project1999.com/forums/s...d.php?t=343370 It looks like I had an oversight on one part regarding haste caps, which caused invalid results when plugging in haste above the caps for a given level. It's fixed now thanks to Cerate's example making this obvious to me.
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#16
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So I made a different 2h warrior list for weapons just to get you to level 40+ where you can start farming the higher tier stuff. It doesn't include every "low level" weapon but just the ones that are good and practical to get. Doesn't include 1h's either for reasons explained above, not that 1h's are bad. https://docs.google.com/spreadsheets...it?usp=sharing | |||
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#17
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#18
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Heres what I think ive learned or at least my current preferences.
In my weapon bag ive got: - Bull Smasher (6/20 1HB) - Dragoon Dirk (6/23 P) - Polished Granite Tomahawk (6/26 1HS + Berserker Strength Proc) - Crookstinger (4/21 P + Weak Poison Proc) - Double Bladed Bone Axe (18/48 2HS) Based on what other comments, what i've read, and my own anecdotal evidence, hate can be simply calculated by potential damage of equipped weapon(s) + procs. Double attack and critical strikes chances affect all weapon(s) equally so they can essentially be ignored for the purposes of hate. Calculating Dmg Potential Using the dual wield chance formula from, https://wiki.project1999.com/Skill_Dual_Wield, at lvl 20 Bull Smasher + Dragoon Dirk should provide roughly a dmg/dly of (6/20) + ((20 + 105) / 500) * (6/23) = .365 dmg/dly. Double Bladed Bone Axe is 18/48 = .375 dmg/dly. PGT + Crookstinger = 6/26 + ((20 + 105) / 500) * (4/21) = .278 dmg/dly. At lvl 20 the Bull Smasher / Dragoon Dirk and Double Bladed Bone Axe provide similar dps potential, but the PGT + Crookstinger lag significantly behind (~25%). With low dexterity (I have 93) PGT + Crookstinger just dont seem to proc enough to be worth the inferior dps. Using non-proc weapons, I've found that I can generally keep my threat above everyone but Rogues, Monks, or Slowers. Monks can flop, Slowers can root, but Rogues are just kind of not a good pair until evade gets added. With PGT + Crookstinger I was usually behind other classes in threat until / if I got a proc which resulted in me holding aggro for less time than just going straight for the dps. I think the best low level strategy is to just max dps potential and forget about procs. Currently in classic the best bang for your buck seems to be in 2 handers. Langseax of the Wolves, Silvery Two Handed Axe, Blackened Iron Bastard Sword, etc.. all seem to provide a good value at maxing ones dps potential for the least amount of plat. Also you get the bonus of taking less riposte dmg with a 2 hander. Eventually with dual wield skill increases, increased damage bonuses, and better ratio 1H proc weapons, dual wielding becomes more appealing. But, in my current level range, once you get past the lvl 20 damage cap, sinking money into a good ratio 2 hander seems like the way to go. | ||
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