#11
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__________________
Blue:
[60 Oracle] Kaludar (Barbarian) [35 Enchanter] Droxzn (Skeleton) [XX Rogue] Hailto (Half-Elf) Red: [21 Wizard] Hailto (Dark-Elf) | |||
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#12
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Yeah, blue server doesn't get jack shite and I am unenthusiastic for your upcoming bounties.
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#13
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Also, pvp can be like a chess match at times. With attacks and counter attacks, dispells, etc you could find yourself in some great battles. Without any real penalty to pvp these days its just an afterthought. There is a thirst for hardcore rulesets and its a shame we cant get one in EQ. Just look at the DayZ mod for Arma 2. The game alone has been #1 on steam for months and this game has permadeath with full item loot. Now I dont want perma death in EQ like the old Discord Server but im always down for more at stake when pvp is involved. -g | |||
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#14
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EQ pvp was around from the beginning. They anticipated that people wanting to pvp would be in the minority, but it was hardly an afterthought. I've always found EQ pvp incredibly fun because the world is completely open and theres nothing else that compares. All content can be contested.
People often complain about balance, but in EQ pvp, everyone without exceptions has their advantages and disadvantages. You just have to make sure you have your clickies and don't try to play outside your element.
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#15
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#16
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#17
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scenario: Paladin strolls through Oasis of Marr, patrolling the region, protecting it from Evil. Troll SK comes up from the swamps, lurks near the beach looking for prey.... Paladin spots the evil beast and draws his sword and....... (on blue) makes rude gestures to the troll while troll ignores him (on red) a titanic battle between light and dark ensues.. holy vs unholy...who shall win? Which is more immersive to you? We can do one thousand more scenariors (many of them dealing with raids too.... more immersive fighting an oposeing army for the lair like the battle of 5 armies at the end of The Hobbit...... or who can sit in a cave for 3 days straight waiting for dragon to pop and claiming some raid lawyer rules for the right?) Dont think of pvp within EQ as "mortal kombat" but as constantly occuring dynamic events that cannot be replicated by mob AI. It gives the player just one more additional shovel to play with, within the SandBox of EQ. Puts more power in YOUR hands to effect the game world and fellow players. I promise once you look at it in that light, and try it. It will be very hard to go back to EQ-minus-dynamic player interaction. (blue) | |||
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#18
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On Red, yes you can. | |||
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#19
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If EQ weren't such a level/gear dependent game, I'd love the "role-playing" aspect of PVP. But as it is now it's hard to compete with anyone unless you put a lot of time into your characters. Like, a *lot* of time.
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Muteki - 57 Bard
Alva - 53 Monk Kallon - 58 Shaman | ||
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#20
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Gear is not everything, opportunity, strategy, some luck, etc all play a part. | |||
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