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  #11  
Old 08-16-2024, 06:05 PM
shovelquest shovelquest is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Personally I think recharging should be something introduced later. After all, on live no one knew how to recharge on day one: they had to learn about it from others.
My friend told me "There's some way to recharge items with vendors but I haven't figured it out" back in real99 and that was the way it be for me and my friends until p99 unlocked this epic and enjoyable feature for my peasant everquest skills.
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  #12  
Old 08-16-2024, 06:08 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by furny [You must be logged in to view images. Log in or Register.]
except.... it was and... is classic.
No, the EQ devs never wanted it in the game and simply didn't know how to write code to recognize item charges on vendors. As soon as they figured out how to do that, item recharge was removed from the game. Not to mention, these items were far less known by the player base back then, and the mechanic itself wasn't known by everyone either.
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  #13  
Old 08-16-2024, 11:20 PM
Tewaz Tewaz is offline
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I say just revert midnight mallet nerf.

It's stupid.

People that would be turning in rubies for that are instead camping 12-16 hours at Gagnar.

Pointless.
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  #14  
Old 08-17-2024, 01:34 PM
Zuranthium Zuranthium is offline
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These items are all bad game design to begin with. People shouldn't be gaining access to things like Root, Snare, Blind, Slow etc from clickies, particularly in a spammable form.
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  #15  
Old 08-17-2024, 01:40 PM
shovelquest shovelquest is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
These items are all bad game design to begin with. People shouldn't be gaining access to things like Root, Snare, Blind, Slow etc from clickies, particularly in a spammable form.
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  #16  
Old 08-17-2024, 04:07 PM
Solist Solist is offline
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Let’s finish the job.

Nerf and add cast times to the rest of the insta clicks. And make totems like 10s cast. Same for reaper. Add 5s cast to worts

So half arsed.
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  #17  
Old 09-05-2024, 11:31 AM
Impact1983 Impact1983 is offline
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Join Date: Jun 2015
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Item recharging is dumb and not something that's supposed to be in EQ.
What a weak argument. Intention has nothing to do with it. It was in the game, period. If you want to get into it, the game was never intended to be stuck in Velious for 10 years either with full guilds in Vulak loot.

The fact of the matter is that the server is on the decline with a dwindling player base. Changes need to be made (or reverted in this case) to attract players back and/or increase the enjoyment of the game.

Just because people know about something now, that was not widespread before, doesn't make a difference. I would argue many people originally came back to re-live the game with that increased knowledge on the second time around. If not, you wouldn't have had tons of manastones, fungi staves, CoS, Lockets, hogresh beds, BFGs, etc farmed into oblivion.
Last edited by Impact1983; 09-05-2024 at 11:34 AM..
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  #18  
Old 09-05-2024, 01:04 PM
cd288 cd288 is offline
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Quote:
Originally Posted by furny [You must be logged in to view images. Log in or Register.]
Real talk. This Server is 15 years old with people constantly complaining about "stale" meta and how smaller guilds can't compete.

Instead of reverting back to this ridiculous poopsock meta, why not just revert the item recharge cast times, recharge cost, and lifetap un-resistibility?

The reason these were nerfed, in the first place, are over a decade old for players no longer on the server and no longer applicable. Reverting these custom changes back would not only restore the "classic" claim of the server, but also give guilds like PL, Gravity, SS, (not riot), ect... a fighting chance again to low man content with classic items.

I could even see a beneficial side effect of this also helping casual players kill content that they can no longer find groups for.
I hate to break it to you but unnerfing these things would only result in making things easier for the larger guilds.

Also, seems sort of the opposite of EQ mentality to make changes with the goal of making it easy to take down raid targets. If you're a smaller guild, yeah it sucks that there's some content you can't do, but that's always been the case in classic EQ. That's a decision you make as a player when you decide what guild to join. Asking to make things easier for a smaller guild is like deciding to go to Taco Bell and complaining you can't buy a large pizza there. You can make a different decision on the guild you're a part of.

Also kinda lol to include PL on that list.
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  #19  
Old 09-06-2024, 02:05 AM
Kubaton Kubaton is offline
Sarnak

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Same age old crying and innacurate claims from all sides... It never changes, ever, not even the topics... cycles after cycles...

Heres a thought. Play classic on live, or better yet try a modern game that actually runs properly with todays technology without having an IT background to keep it functional.

Overall... my new observation is that P99 is almost if not already dead. I've seen this trend before.. With Red. P99 days are numbered



I've seen more people playing at 3am on xmas eave yrs back than I do now.

Its not classic, it never will be! Classic does exist on live

Amazing
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  #20  
Old 09-06-2024, 02:28 AM
Jimjam Jimjam is online now
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I hate to break it to you but unnerfing these things would only result in making things easier for the larger guilds.
Yes but also no. Things are trivial for the larger guilds disirregardlessfully. Let SKs have their battletaps back.
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