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#1
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Developer Input - CPU Limit Cutoff
After having recently built up a new computer I started running into the 1017 Error. Its a regular and recurring issue for people here. It effects mostly project 1999 servers. It kicks you after server select back to login.
If I reboot and in my BIOS downclock my processor I can then load into windows and get it so that I can login to Project1999. Currently I have been able to login at 4Ghz clock. 4.5 Ghz it will fail. Do the Server Admins or Developers know exactly where that cutoff is? Is it 4.111 etc. Can this be changed or boosted? One thought I have had (and not had time to test yet) Is to try downclocking 1 core and then setting the affinity of the eqgame to that process (right now its just set to 1) So there is a question around that? How are you detecting CPU speed? Other servers allow you to login but the animation is all jacked even using wineq2. (obviously a problem there with the faster processors) Do you detect the core speed? Or whatever the overall processor is reporting? If I downclock a single core and set affinity would that theoretically work or would I just end up beating my head against a brick wall. | ||
#2
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I currently have my processor (i9 12900k) working fine with P99 and the EQEmu login server selects.
When I get home I will see what it is currently running at but I have never downclocked it. Also, are you getting booted back to login when you click on other servers as well (just for testing)?
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#3
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I only have gotten kicked back to login on p99 server (Blue) but not on any of the other 2 I tried. (I could get there names) Thats not to say that the game was playable. The ani mations were so sped up it looked like someone had hit the fast forward button.
According to this page: https://ark.intel.com/content/www/us...-5-20-ghz.html Your clock speed isnt over 4Ghz but the boot clock can go to 5.2Ghz... something tells me Everquest isnt causing your PC to feel like it needs to boost haha. https://www.amd.com/en/products/cpu/amd-ryzen-9-7900x The base clock is sitting at 4.7Ghz and boosting to 5.6Ghz. (again probably has nothing to do with the boost clock.) I do have a couple of things left to play with. - Can I downclock just a single core and set Everquest to run on that core. (we can set the affinity yes, but it wont do us any good if the server is checking clock speed at login and kicking you based on that) - What is the highest I can push it. I just know that limit is somewhere between 4 and 4.5 right now. | ||
#4
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Quote:
I also have an intel setup (10900k) and run P99 with no issues. | |||
#5
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Yeah, that's true. But that doesnt help. Lol
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#6
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Quote:
If these 12th and 13th gen Intel chips are running at similar MHZ and are OK, it's not the raw speed alone. It would be helpful if this were acknowledged enough to have them look at some logs and see why the backend thinks these connections were trickery and denied. | |||
#7
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I had this problem with my 7950X, and was able to workaround it by locking the frequency in bios to 4.2 GHz (thanks to this thread). I figured I'd live with it for a while, and switch back to Intel the next time I refreshed my build.
Fast forward about a year, I noticed the 7800X3D has a base frequency of 4.2GHz. And with a decent deal going on at Amazon for the processor, I decided to give it a try. With bios settings all reset to defaults, the 7800X3D has no problem with P99. So, this appears to be something related to the base frequency set in bios, whether manual override or hardware default. Unfortunately, for the 7950X (factory base frequency 4.5GHz), the way you have to override that in bios locks you into a lower 4.2GHz frequency, disabling the hardware boost behavior. If you want to boost above that, you have to do a software workaround in Windows using Ryzen Master to re-enable boosting after boot-up. However, with the 7800X3D having a base frequency of 4.2GHz from the factory, the factory boost works without any workarounds, and P99 doesn't have any issues. Hope this helps someone in the future as they're deciding on components for a new PC build. | ||
#8
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Additionally... Boost might not matter. If its simply a check when you connect.
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#9
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See this thread for some rather interesting troubleshooting I did on the matter.
https://www.project1999.com/forums/s...d.php?t=409461 Have not done in-game testing yet to see if there are those animation issues you mentioned. | ||
#10
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So I did find out that running the game in a VM Workstation VM and using the setting
timetracker.apparentHz = "4000000000" in your vmx file (sets it to 4Ghz) allows you to login to Project99. It does not actually limit the speed of your vm. (I tried to find something that did that but its only available on ESX / baremetal hypervisors.) It is not ideal. I still get the same regular crashes switching characters that I think everyone experiences where you have to close out the client completely. I also have a new bug where some textures do not load up until you zone again. That can be annoying. Also had a couple of random freezes. At least I dont have to gimp the new CPU speed by 1-2 Ghz just to play EQ though. Its also obvious that the server can handle the VM running at that speed. SO maybe a patch could fix this? | ||
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