#11
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#12
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#13
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#14
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In terms of items having weird stats, the simple answer is Everquest was always a " work in progress" game. It is very possible that the devs were planning on making more stats useful across all classes, but never got around to it. Also, stats like int ARE good for tanks, because of tradeskills. Back when Everquest was live, not a ton of people had multiple items sets, like a crafting set. So having some int on your main armor means better blacksmithing, for example.
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