#11
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As a warrior main, getting your ass smashed for 5 minutes by a giant wurm while a team of clerics sprinkle their magic over your worn out body is an amazing experience. [You must be logged in to view images. Log in or Register.] In all seriousness, yes play a warrior, do your research on a good guild and be plain about your expectations before you join and invest too much time. You also have to realize you need to put work in to be eligible to tank. You need to get 60. You need to get gear. (hp, aggro) You need to properly understand raid tank game mechanics. So long as you have these basics down, no reasonable guild would refuse you the opportunities. If you want more advice starting a warrior feel free to PM. | ||||
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#13
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More importantly, you want a DKP guild that actually does get the kills, or else the dkp becomes inflated. This thread should help - https://www.project1999.com/forums/s...d.php?t=386534 | |||
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#14
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Awesome, some great suggestions in here! Thank you everyone!
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#15
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#16
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Warriors are great, they can be boring as fuck though because you have like 3 buttons to press....ever
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#17
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In all fairness, knight classes are almost as boring in a typical tanking situation where you're basically just using disease cloud or flash of light to hold aggro along with your melee swing, and maybe a DD spell if you're facing undead. Several classes fall into the "use one or two buttons" routine in a group leveling scenario, really. | |||
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#18
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Imagine pressing TWO buttons as a rogue.
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#19
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Imagine zero as a wizard
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#20
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warrior - the king of classes
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Hey CSR When Will PNP Rule 14 Be Enforced?
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