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Old 07-16-2014, 08:47 PM
Potus Potus is offline
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Old 07-16-2014, 09:29 PM
Nirgon Nirgon is offline
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Ya you can barely resist direct damage spells and melees hit way too much/for very high end here... 2handers hit for end game Velious patch values... its a shame that necros can't have the mitigation to make their play style work well
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Old 07-16-2014, 10:06 PM
Kergan Kergan is offline
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I think somehow players like Thrilla, Nilear/Nalear, Lugoj, Zelnik would still do ok on a necro...just not like live. You saw one of those dudes on RZ you just ran the other direction because you were about to get your shit pushed in.

I dueled Nalear one time on my enchanter and was winning...he had never lost a duel. Then he dropped a few DoT heals on a spider or some shit in Feerott and healed to full and I conceded - nothing I could do. I couldn't even keep his mana low enough with drains to stop his spell casting with the heal DoTs, lich and a manastone.

The killshot thing will always be an issue though until DoTs track across zone lines and implement a plugging fix even if the resists are changed to make hard to resist spells a lot more desirable.
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Old 07-16-2014, 10:23 PM
Pitborn Pitborn is offline
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If dots stuck for YT thru zoning/gating.. necro's would at least have a percentage represented .. i can't count how many kills ive lost to that.
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  #5  
Old 07-17-2014, 01:20 AM
Mac Drettj Mac Drettj is offline
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that would be so nice
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Old 07-17-2014, 07:41 AM
derpcake derpcake is offline
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I'm sure velious resist gear will improve this a lot. Necros get great spells in velious also.

Should prolly nerf fizzle rates & channeling, and buff raptor runspeed.

Also I remember in original, pets had to be handed an FBSS or they wouldn't double attack.
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Old 07-17-2014, 08:09 AM
Gaffin 7.0 Gaffin 7.0 is offline
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cleric pvp 2% wtf
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Old 07-17-2014, 09:20 AM
Kergan Kergan is offline
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Quote:
Originally Posted by derpcake [You must be logged in to view images. Log in or Register.]
I'm sure velious resist gear will improve this a lot. Necros get great spells in velious also.

Should prolly nerf fizzle rates & channeling, and buff raptor runspeed.

Also I remember in original, pets had to be handed an FBSS or they wouldn't double attack.
If you look back through Alecta's post after he changed the current resist curve there is a mention of it going back to the old curve in Velious. So while yes the resists will improve, it will also take more to have the same relative resistance to spells. I think the goal is to have resists be about the same as now, for better or worse.

Live wasn't that fantastic either, you became basically immune to resistible spells with BiS resist gear. Need a happy medium honestly.
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Old 07-17-2014, 09:23 AM
quido quido is offline
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Bear in mind too that a lot of people don't have their class set.
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  #10  
Old 07-17-2014, 09:33 AM
derpcake derpcake is offline
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Quote:
Originally Posted by Kergan [You must be logged in to view images. Log in or Register.]
If you look back through Alecta's post after he changed the current resist curve there is a mention of it going back to the old curve in Velious. So while yes the resists will improve, it will also take more to have the same relative resistance to spells. I think the goal is to have resists be about the same as now, for better or worse.

Live wasn't that fantastic either, you became basically immune to resistible spells with BiS resist gear. Need a happy medium honestly.
I just tried casting root on myself, with 72 MR.

I logged 251 casts of root, 3 hits, and 248 resists. (this was done in neriak, I have 30ish more casts which are not on parse due to log issue, none of those 30 were hits though). Log available upon request.

This is a 1.21% chance to land root, on an even con, with 72 MR.

Do you think that is an acceptable chance?
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