Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Reply
 
Thread Tools Display Modes
  #1  
Old 01-15-2025, 10:46 PM
Treefall Treefall is offline
Sarnak


Join Date: Nov 2012
Posts: 245
Default Ok, can anyone explain the experience table on the wiki?

I feel like it looks self explanatory.

https://wiki.project1999.com/Experience_table

But I don't know if I understand.

For example level 1:
Level: 1 multiplier; xp to complete 1,000; 75 xp per kill of this level monster, makes sense so ~14 whites, less yellows.

Where I am starting to get confused the more I look at it is the multipliers. I have a char at level 54 and a char at 55 currently. Some things I've read on the web say 54 and 59 are worse than 55-58 (individually) but it sure doesn't look like that on this chart, and I am not sure I felt that on my char after hitting 55.

So what exactly does the multiplier mean, and why would people say that 54 is harder than 55 when it takes 4 million less experience points? Or were they just wrong?

Multiplier at 54 is 1.9 versus 2.1 at 55.

With that said, when I know a mobs con this chart seems fairly accurate (at 54) with how many blues at a given level it takes to make 1%.
Reply With Quote
  #2  
Old 01-15-2025, 11:02 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,669
Default

The table was pulled from EQ stratics (an old site from back in the day). Have they got that implemented exactly here? Maybe? Maybe its close but not exact.

I'm sure you know already but its worth typing out for anyone who doesn't...

Racial penalties/bonuses...

Halfling 5% bonus
Barbarian 5% penalty
Ogre 15% penalty
Troll/Iksar 20% penalty

That'll skew the numbers a little if you're one of those.

(Before the hybrid XP penalty removal which doesn't exist currently on P99... a fun piece of trivia is you can level two halfling warriors to 60 in the time it would take you to level one iksar or troll SK [You must be logged in to view images. Log in or Register.] )
Reply With Quote
  #3  
Old 01-15-2025, 11:40 PM
Treefall Treefall is offline
Sarnak


Join Date: Nov 2012
Posts: 245
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
The table was pulled from EQ stratics (an old site from back in the day). Have they got that implemented exactly here? Maybe? Maybe its close but not exact.

I'm sure you know already but its worth typing out for anyone who doesn't...

Racial penalties/bonuses...

Halfling 5% bonus
Barbarian 5% penalty
Ogre 15% penalty
Troll/Iksar 20% penalty

That'll skew the numbers a little if you're one of those.

(Before the hybrid XP penalty removal which doesn't exist currently on P99... a fun piece of trivia is you can level two halfling warriors to 60 in the time it would take you to level one iksar or troll SK [You must be logged in to view images. Log in or Register.] )
I appreciate that insight, and yeah I am aware of racial (and formerly) class penalties/bonuses. Also aware of ZEM (I was comparing 54 on my class with no bonus or penalty in a zone currently thought to be 100 ZEM).

I guess I am truly curious what the multiplier piece means, is it more xp per mob killed to offset the increase in xp per level, whereby 54 and 59 are leaps and bounds harder?

What exactly does the multiplier do/mean?
Reply With Quote
  #4  
Old 01-16-2025, 12:09 AM
Keebz Keebz is offline
Fire Giant


Join Date: Jul 2010
Posts: 904
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
a fun piece of trivia is you can level two halfling warriors to 60 in the time it would take you to level one iksar or troll SK
Only true if it was solo xp. In groups exp is divided equitably such that those with penalties get proportionally more exp. This is so everyone in the group levels at the same speed.
Reply With Quote
  #5  
Old 01-16-2025, 02:00 AM
Duik Duik is offline
Planar Protector

Duik's Avatar

Join Date: Oct 2017
Location: Near the largest canyon in the world!
Posts: 2,160
Default

Quote:
Originally Posted by Keebz [You must be logged in to view images. Log in or Register.]
Only true if it was solo xp. In groups exp is divided equitably such that those with penalties get proportionally more exp. This is so everyone in the group levels at the same speed.
That was not my understanding. That would mean everyone in the group was "paying" for the supposed racial/class advantages. That makes no sense to me. I have been known to be wrong though.

If true that would be why peeps hated grouping wiff shadow knigh trolls etc.

I thort it was mob xp was split according to lvls within the group. So 6 20 lvl chars all get 1/6th of the mobs exp.

Also heard it was based on the total xp of the various charcters. A lvl 20 troll/shd has something like 168% more total xp than a lvl 20 human warrior. Trl/shd gets that much more xp than the hum/war. Or something like that.
Reply With Quote
  #6  
Old 01-16-2025, 01:03 PM
Keebz Keebz is offline
Fire Giant


Join Date: Jul 2010
Posts: 904
Default

Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
Also heard it was based on the total xp of the various charcters. A lvl 20 troll/shd has something like 168% more total xp than a lvl 20 human warrior. Trl/shd gets that much more xp than the hum/war. Or something like that.
That's the mechanics of it more or less. The phrasing of the penalties and the way they work in practice is slightly mismatched.

At the end of the day a group with troll/sk only needs to be about 10% more efficient than the group with the human/war to make up for the penalty, which isn't far fetched given the on demand aggro, snares, regen and stats bonuses. Also keep in mind all casters, shamans, monks, and fatty warriors come with a (smaller) penalty as well, so the delta isn't as high.

Where the penalties really hurt is the non-tank hybrids, like ranger and bard. If the ranger is tanking the same math applies but if they are just taking a dps slot over a rogue and auto-attacking? Then you're taking a 7% hit. A poorly played bard can equally tax you. If they provide some critical function—rooting, mezzing, mana-regen—it can be worth it.

Tldr; if you need a replacement tank for your classic group, a hybrid tank is great. But try to avoid the group with 2 rangers and a bard.
Reply With Quote
  #7  
Old 01-16-2025, 01:23 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,247
Default

Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
Also heard it was based on the total xp of the various charcters. A lvl 20 troll/shd has something like 168% more total xp than a lvl 20 human warrior. Trl/shd gets that much more xp than the hum/war. Or something like that.
Correct. So those with penalties get more XP and people within the group level at roughly the same speed.
Reply With Quote
  #8  
Old 01-16-2025, 01:57 PM
Vivitron Vivitron is offline
Sarnak


Join Date: Apr 2020
Posts: 443
Default

Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
That was not my understanding. That would mean everyone in the group was "paying" for the supposed racial/class advantages. That makes no sense to me. I have been known to be wrong though.

If true that would be why peeps hated grouping wiff shadow knigh trolls etc.

I thort it was mob xp was split according to lvls within the group. So 6 20 lvl chars all get 1/6th of the mobs exp.

Also heard it was based on the total xp of the various charcters. A lvl 20 troll/shd has something like 168% more total xp than a lvl 20 human warrior. Trl/shd gets that much more xp than the hum/war. Or something like that.
It changes on the Jan 2001 patch. Before that the troll/shd takes a larger share of group xp, afterwards it doesn't. https://www.project1999.com/forums/s...d.php?t=211758
Reply With Quote
  #9  
Old 01-16-2025, 02:12 PM
Treefall Treefall is offline
Sarnak


Join Date: Nov 2012
Posts: 245
Default

So does anyone have insight into what the multipliers mean?
Reply With Quote
  #10  
Old 01-16-2025, 05:18 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,247
Default

Quote:
Originally Posted by Treefall [You must be logged in to view images. Log in or Register.]
So does anyone have insight into what the multipliers mean?
Not sure on the multipliers but IIRC a couple years back I was using an experience calculator I found online and from what I could tell it was pretty accurate (I think I just googled P99 Green Experience Calculator). Might be out of date now though, I feel like it was during the hybrid penalty era.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.