#1
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Miss rate goes up when mobs run away.(help)
I've noticed that my miss rate on a mob that's fleeing goes up like 400% no matter if Im playing warrior using 2hd /enc using dagger /or pal using sword n shield. Is this intended and does anyone know tricks to counter it thanks?!!!!!
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#2
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It sure seems that way, but I doubt it's the case.
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#3
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It must be that their evasion skills are just too high. Remember to always run in a serpentine pattern and nothing will hit you!
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#4
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If anything you should hit harder and more often on a fleeing mob as defense from the rear is worse - are you factoring "your target it too far away" into your miss rate calculation or something?
-Mcoy | ||
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#5
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Quote:
__________________
Zipps - 51 HLF Druid <Castle> Lykosor - 49 DE Necro <Castle> Aspom - 12 HEF Ranger <Castle> Slyng - 31 HEF Bard <Castle> Flecrad - 21 DE Enchanter <Castle> Lykos - 43 HIE Mage <Castle> Ribkage - 17 GNM Boneknight <Castle> | |||
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