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  #201  
Old 02-10-2022, 10:17 AM
Botten Botten is offline
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Quote:
Originally Posted by Imago [You must be logged in to view images. Log in or Register.]
I am not demanding anything from the Devs. I appreciate what they do, and any interaction with them has always started and ended with "thank you for being you and doing god's work." I will continue to do so, since I understand that what they do is a thankless job.

What I am demanding is that you recognize how stupid you sound when you try to defend this bug and its place in the game. There are plenty of people saying "this is stupid, clearly not working as intended by the P99 devs nor original intent, and should be fixed" and you pipe up and try to make arguments as to why it shouldn't be fixed.

What I want is for you to admit that this does not belong in the game that we play together and leave this thread alone. All you have done is shit it up with your opinions on why this shouldn't be addressed.
No offense. You need read. Look at all my past posts in this thread. Every single post had stated that this is a bug and should be fixed but didn't warrant a hot fix because it affected a small population of PvP and was a near moot issue in PvE.

The only one freaking out about is Tune.

Unless you are Tune you should be able to realize this.
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  #202  
Old 02-10-2022, 01:22 PM
reebz reebz is offline
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Devs don't give a hoot about red

File this under not getting fixed

Red is dead. It's not because of this ranged garbage but it probably sucks for the 1 or 2 people who might log in through the week to try and "pvp'
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  #203  
Old 02-10-2022, 03:55 PM
Imago Imago is offline
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Not gonna lie, I jumped on you because I confused you with Baugi.
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  #204  
Old 02-10-2022, 09:16 PM
Disease Disease is offline
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Quote:
Originally Posted by Botten [You must be logged in to view images. Log in or Register.]
No offense. You need read. Look at all my past posts in this thread. Every single post had stated that this is a bug and should be fixed but didn't warrant a hot fix because it affected a small population of PvP and was a near moot issue in PvE.

The only one freaking out about is Tune.

Unless you are Tune you should be able to realize this.
Imago is Tune....
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  #205  
Old 03-05-2022, 04:31 AM
Gustoo Gustoo is offline
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Weighted axe on full luclin geared warrior is the ultimate super meta with heavy duty HD sniper rifle bow. File under working as intended.

Anyone not knowing how easy it is to fletch when you can hold ALT or whatever to grab one from a stack is a goof ball. with a bag full of components you've got plenty of top quality arrows that don't cost that much money. k-blam
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  #206  
Old 03-29-2022, 06:06 PM
Tune Tune is offline
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wtt full windstriker
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  #207  
Old 04-05-2022, 05:45 PM
Gustoo Gustoo is offline
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I once got hit by a bow so hard I deleveled even though I didn't die.
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  #208  
Old 06-03-2022, 07:52 PM
Buellen Buellen is offline
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Not sure this is code used by p1999

eq emulator code i found from q quick search: http://www.eqemulator.org/forums/showthread.php?t=6100

"// This is a Ranged Weapon Attack / Bow
const Item_Struct* Rangeweapon = 0;
const Item_Struct* Ammo = 0;
Rangeweapon = database.GetItem(pp.inventory[11]);
Ammo = database.GetItem(pp.inventory[21]);

if (!Rangeweapon) {
Message(0, "Error: Rangeweapon: GetItem(%i)==0, you have nothing to throw!", pp.inventory[11]);
break;
}

if (!Ammo) {
Message(0, "Error: Ammo: GetItem(%i)==0, you have nothing to throw!", pp.inventory[11]);
break;
}

uint8 WDmg = Rangeweapon->common.damage;
uint8 ADmg = Ammo->common.damage;

// These dmg formulae were taken from all over the net.
//No-one knows but Verant. This should be fairly close -BoB
// ** ToDO: take into account trueshot disc (x2.0) and
// Archery Mastery AA when they are available.
// I am still looking for 'double' information too.
// Note: Rangers have a chance of crit dmg with a bow (affected by Dex)

uint8 levelBonus = (pp.STR+pp.level+GetSkill(ARCHERY)) / 100;
uint8 MaxDmg = (WDmg+ADmg)*levelBonus;

sint32 TotalDmg = 0;
sint32 critDmg = 0;

if(GetClass()==RANGER)
{
critDmg = (sint32)(MaxDmg * 1.72);
}

if (MaxDmg == 0)
MaxDmg = 1;

TotalDmg = 1 + rand()%MaxDmg;

// TODO: post 50 dmg bonus
// TODO: Tone down the PvP dmg
// borrowed this from attack.cpp
// chance to hit

float chancetohit = GetSkill(ARCHERY) / 3.75;
if (pp.level-target->GetLevel() < 0) {
chancetohit -= (float)((target->GetLevel()-pp.level)*(target->GetLevel()-pp.level))/4;
}

int16 targetagi = target->GetAGI();
int16 playerDex = (int16)(this->itembonuses->DEX + this->spellbonuses->DEX)/2;

targetagi = (targetagi <= 200) ? targetagi:targetagi + ((targetagi-200)/5);

chancetohit -= (float)targetagi*0.05;

chancetohit += playerDex;
chancetohit = (chancetohit > 0) ? chancetohit+30:30;
chancetohit = chancetohit > 95 ? 95 : chancetohit; /* cap to 95% */

// Hit?
if (((float)rand()/RAND_MAX)*100 > chancetohit)
{
this->Message(MT_Emote, "You missed your target");
target->CastToNPC()->Damage(this, 0, 0xffff, 0x07);
}
else
{
// no crits before level 12 cap is maxed
if((GetClass()==RANGER)&&(GetSkill(ARCHERY )>65)&&(rand()%255<(GetSkill(ARCHERY)+ p layerDex)/2)&&(chancetohit > 85))
{
this->Message(MT_Emote, "You score a critical hit!(%d)", critDmg);
target->CastToNPC()->Damage(this, critDmg, 0xffff, 0x07);
}
else
{
this->Message(MT_Emote, "You Hit for a total of %d non-melee damage.", TotalDmg);
target->CastToNPC()->Damage(this, TotalDmg, 0xffff, 0x07);
}



So, from this we see max damage is ..

uint8 WDmg = Rangeweapon->common.damage;
uint8 ADmg = Ammo->common.damage;
// These dmg formulae were taken from all over the net.
//No-one knows but Verant. This should be fairly close -BoB
// ** ToDO: take into account trueshot disc (x2.0) and
// Archery Mastery AA when they are available.
// I am still looking for 'double' information too.
// Note: Rangers have a chance of crit dmg with a bow (affected by Dex)

uint8 levelBonus = (pp.STR+pp.level+GetSkill(ARCHERY)) / 100;
uint8 MaxDmg = (WDmg+ADmg)*levelBonus;
sint32 TotalDmg = 0;
sint32 critDmg = 0;


So, max damage should for a 150 damage bow with dmg. 7 arrows,

(150+7) * lvlBonus, where levelbonus is STR+LEVEL+SKILL/100, so assume a Str of 100, level of 20, and skill of 100, and you get 220/100 = 2 by integer division, so max damage should be

157*2 = 314

Then

if (MaxDmg == 0)
MaxDmg = 1;
TotalDmg = 1 + rand()%MaxDmg;

so, damage done on a noncrit for a 150 damage weapon should be
between 1 and 315...
"
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Last edited by Buellen; 06-03-2022 at 07:55 PM..
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  #209  
Old 06-10-2022, 12:00 AM
Botten Botten is offline
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Quote:
Originally Posted by Buellen [You must be logged in to view images. Log in or Register.]
so, damage done on a noncrit for a 150 damage weapon should be
between 1 and 315...
"
See this is where it bothers me most.

This is true on P99. But on live this wasn't true.

Rangers in 2001 were hitting much much high damage.

P1999 has archery wrong. Don't get me wrong. Archery was still not worth it to use before Luclin but it wasn't as pitful as blue server paints it for rangers.

I mean look at the post here.
https://everquest.allakhazam.com/db/...2&p=2#comments

A log of its damage
Quote
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#
Apr 06 2001 at 9:07 PM Rating: Excellent
__DEL__1592756515749

[Thu Apr 05 00:36:53 2001] Darby hits YOU for 532 points of damage.

Later he beat his high hit and got 600+

And he wasn't even level 60!!!!
(he was using Tolan's bracer summoned arrows)

Worse someone said later they saw him hit for 900+

And then there were others saying they had done 1000+ damage

All during 2001!!!!

I just don't get it were they all lying??!!?!??

You just can't do that kind of high hitting damage on P99 as a ranger.

And so it has been said that Archery damage using the bonus damage from the delay on the main hand weapon will be removed in a future patch but ultimately got to wonder does P99 have the damage possibility correct when it comes to Archery on a whole?

I decided to try a ranger with a Earthshaker, Tolan Arrows, 255 str and Exquisite Velium Reinforced Bow... yeah they hit for a max of 153 (with out using disc, no double damage an no crit)
That is it.
Last edited by Botten; 06-10-2022 at 12:03 AM..
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  #210  
Old 06-11-2022, 06:48 PM
reebz reebz is offline
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Ya this is never getting fixed
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