Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-05-2021, 06:09 PM
starkind starkind is offline
Banned


Join Date: Apr 2021
Posts: 7,661
Default Are high lvl mobs immune to bash?

Just wonder what would happen to a caster with twelve warriors, pallies, and sks shield bashing in a rotation.
  #2  
Old 05-05-2021, 10:21 PM
Kavious Kavious is offline
Planar Protector


Join Date: Nov 2015
Posts: 1,291
Default

In the Game Mechanics page it says that Level 56+ NPCs are immune to stuns

I'm too casual for mobs that high of level but I'd think that might be accurate
__________________
Kav
  #3  
Old 05-05-2021, 11:07 PM
Snortles Chortles Snortles Chortles is offline
Banned


Join Date: May 2020
Location: BRoOKlyN
Posts: 1,075
Default

poor little highelf
  #4  
Old 05-06-2021, 04:11 PM
starkind starkind is offline
Banned


Join Date: Apr 2021
Posts: 7,661
Default

Good 2 know. Thanx. Was doing a lot of research on bash and didn't run across the line in the game mechanics page skimming.

Ty.

Seems like it'd be fun to do at low lvls on a vanilla timeline.
  #5  
Old 05-07-2021, 12:48 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,320
Default

Quote:
Originally Posted by starkind [You must be logged in to view images. Log in or Register.]
Good 2 know. Thanx. Was doing a lot of research on bash and didn't run across the line in the game mechanics page skimming.

Ty.

Seems like it'd be fun to do at low lvls on a vanilla timeline.
All hits have a chance to interrupt, kick, and bash iirc even more so, should do so at an increased rate (even accounting for stun immunity). Not sure how works in game. Just turn on attack and mash keys like a conditioned vermin in behaviour lab.
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXX Dung

  #6  
Old 05-07-2021, 10:10 AM
starkind starkind is offline
Banned


Join Date: Apr 2021
Posts: 7,661
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
All hits have a chance to interrupt, kick, and bash iirc even more so, should do so at an increased rate (even accounting for stun immunity). Not sure how works in game. Just turn on attack and mash keys like a conditioned vermin in behaviour lab.
I'm glad I'm conditioned, I couldn't imagine living in a world were I wasn't conditioned. *CLICKS BASH*

ps. i wasn't argueing against clicking bash, I was just wondering about how it actually may work or not.

Alllmost feel like an ogre with max AGI wouldn't be a bad choice in vanilla pvp server.

High elf pally is definately the powermove tho.
  #7  
Old 05-07-2021, 10:25 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,320
Default

I think you may be overlooking the iksar bash animation.

Correct build is barbarian rogue with iksar mask, boulders and slam if the enemy get too close. Fire beetle eye in primary for vision. Auto attack with offhand only to not waste the ranged delay timer.
__________________

Gorgen (Blue) - Agnostic Troll Warrior of the XXX Dung

Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:51 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.