#1
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How was the raid scene managed on EQMac
How was the raid scene managed on EQMac? It's an example of an EQ server locked at the same expansion for years. Similar to what the situation is here. I assume they had hundreds of players most at max level all competing for the same high end content. Could anyone that raided there chime in?
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#2
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They had a rotation, they also had Classic, Kunark, Velious, Luclin, and PoP. I'd venture a guess of something like 15-25x the raid content we have. Their rotation was pretty calm, they managed to keep Sleeper alive for 10 years.
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#3
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and who killed the sleeper? P99 lol
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#4
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Quote:
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#5
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don't forget that end game pop in eqmac (potime) was instanced.
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#6
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something else to consider is that on live EQ after PoP era, waking sleeper didn't ruin the zone in the same way that it did pre-pop...
some of the items and quests in post-sleeper ST are actually very good. | ||
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#8
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Aye, for like 9 of those 10 years, EQMac had a version of the Rathe Council that was considered "unbeatable" (don't ask me why). PoTime was recent achievement for EQMac.
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#9
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They had the council version that no guild save afterlife was able to beat iirc
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#10
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For the most part it wasn't. Temerity dominated end game content and who ever was left on the server was free to pick up the leftovers.
12-boxers had their free reign of what ever they could handle. | ||
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