#71
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Valor is like 200hps vs 125hps. It lasts about twice as long. The only time I use it if tossing hps on lower level players.
I used my DW Helm exclusively for solo until 59. Even in duos between fights to heal up. It’s extremely good. The BP is even better and rarely blocked but almost half the price of a fungi. | ||
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#72
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#73
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#74
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For 6 gold you can also give 307 hps to anyone who doesn’t have a symbol. Which is fairly common on raids for non-tanks or even dispel fights. Also if you group with a POTG non-torp sham it’s basically endless mana for them between fights. No, it’s not torp but burning jaspers to hold a camp or get people buffed is a nice compromise. | |||
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#75
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__________________
Starspangledman - 51 Paladin (Blue)
Buckleup - 53 Druid (Blue) <Kittens Who Say Meow> | |||
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#76
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Casting while bind wound will make the bandage attempt fail.
You would have to cast then use the bind wound macro. A PITA with Yelp and frankly until Y4 it’s kind of a waste of mana. A SK is likely better off tapping to 50% then switching to bandages to extend the fight. A paladin can root and step back 5 feet to click their Helm. Or even root joust then root and click back hps. At 51+ the 8.4hp/sec regen is nice but won’t change what you can do unless you are a monk or warrior. I still believe best hybrid candidate for bind wound is the ranger (That said my 60 has never done it; learned about battle bind too late). That said, a half health ranger doesn’t last long. Maybe bard but I don’t know how the songs/skill work with that class. Standing in one place is usually how a bard dies. | ||
Last edited by Snaggles; 07-01-2020 at 03:11 PM..
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#77
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__________________
Starspangledman - 51 Paladin (Blue)
Buckleup - 53 Druid (Blue) <Kittens Who Say Meow> | |||
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#79
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WheRe MuH NeCro 100+ bind wound'ers @
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#80
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Its honestly one of the most low key brutal and humiliating weapons in the game. | |||
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