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  #11  
Old 12-29-2019, 07:57 PM
silo32 silo32 is offline
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I won't waste my 900th post on this turkey

Blue is dead. Been dead. Sorry u lost
  #12  
Old 12-29-2019, 11:17 PM
cd288 cd288 is offline
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If you were actually having so much fun you wouldn’t be posting this. In reality, you’re pissed that people switched servers and are furiously trying to find a way to rag on them for it
  #13  
Old 12-30-2019, 01:19 AM
ZiggyTheMuss ZiggyTheMuss is offline
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Dude, get help. Alcoholism is killing you it sounds like... No one deserves to be slowly poisoned to death.
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"Another fairy who thinks everyone in the game should get a ban if they didn't touch dicks before a raid." -Drest/Toothed, 2019
  #14  
Old 12-30-2019, 01:49 AM
dallasdirty dallasdirty is offline
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Drink Much?
  #15  
Old 12-30-2019, 09:07 AM
Canelek Canelek is offline
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Sorry to ruin your social club.
  #16  
Old 12-30-2019, 03:53 PM
gundumbwing gundumbwing is offline
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If someone can play EQ 100% sober, they have far more mental problems then OPs alcoholism.
  #17  
Old 12-30-2019, 04:03 PM
Whyt Whyt is offline
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Hate to say it but im also enjoying the hell out of the blue again - its a complete breathe of fresh air - but yeah... OP ... seek help.
  #18  
Old 12-30-2019, 05:41 PM
PabloEdvardo PabloEdvardo is offline
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> Classic EQ servers were not meant for more than 500 people per server.

The trailer for classic EQ literally mentions 1500+ people per world.
  #19  
Old 12-30-2019, 05:52 PM
vossiewulf vossiewulf is offline
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Quote:
Originally Posted by PabloEdvardo [You must be logged in to view images. Log in or Register.]
> Classic EQ servers were not meant for more than 500 people per server.

The trailer for classic EQ literally mentions 1500+ people per world.
What the marketing weasels put out usually bears little resemblance to what the engineers say. Probably has improved since I was in the games industry, but back then we all had problems with clueless marketing weasels who had zero experience or background in games.

Weasel: How many people per server?
Engineer: It's designed for roughly 500 people each.
Weasel: Hmmm that sounds low, what can they REALLY support? At maximum?
Engineer: I'm I dunno, maybe 1500, but the experience would be terr...
Weasel: RIGHT! 1500 it is.
  #20  
Old 12-30-2019, 08:01 PM
DMN DMN is offline
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Quote:
Originally Posted by vossiewulf [You must be logged in to view images. Log in or Register.]
What the marketing weasels put out usually bears little resemblance to what the engineers say. Probably has improved since I was in the games industry, but back then we all had problems with clueless marketing weasels who had zero experience or background in games.

Weasel: How many people per server?
Engineer: It's designed for roughly 500 people each.
Weasel: Hmmm that sounds low, what can they REALLY support? At maximum?
Engineer: I'm I dunno, maybe 1500, but the experience would be terr...
Weasel: RIGHT! 1500 it is.
They are going to deisgn a game that's largest pull is being a MMORPg when they are offering smaller player sizes than games like UO and in fact MUDs of the time period. You are a fucking moron and jerking off to princess zelda doesn't make you a member of the games industry.
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