|
View Poll Results: Worse group (not raid) class? | |||
Enchanter | 0 | 0% | |
Magician | 0 | 0% | |
Necromancer | 0 | 0% | |
Wizard | 9 | 50.00% | |
Cleric | 0 | 0% | |
Druid | 2 | 11.11% | |
Shaman | 1 | 5.56% | |
Bard | 0 | 0% | |
Monk | 0 | 0% | |
Ranger | 1 | 5.56% | |
Rogue | 0 | 0% | |
Paladin | 1 | 5.56% | |
Shadow Knight | 0 | 0% | |
Warrior | 4 | 22.22% | |
Voters: 18. You may not vote on this poll |
|
Thread Tools | Display Modes |
#11
|
|||
|
well, I just PUG'd to 60 a couple months ago during an exp weekend on mischief, and without a healer it was a waste of time to exp and more efficent to wait till you could find one.
So i have some recent memory that without a healer your group is pointless. You can enjoy the game without one, but if you want to do the bar area in seb or any named really besides scarabs, you're going to need one! (unless of course you're an enchanter by yourself [You must be logged in to view images. Log in or Register.] ) | ||
|
#12
|
||||
|
Quote:
| |||
|
#13
|
||||
|
Quote:
I solo'd najina at 20 with an enchanter and that was fun and awesome but by no means efficient. Although if I did that with a time machine I'd be the most rich and powerful player just saying. | |||
Last edited by Jibartik; 11-22-2021 at 04:04 PM..
|
|
#14
|
||||
|
Quote:
---------------------------------- As a rule I think wizards have to be at about the bottom of the heap on P1999 insofar as grouping is concerned, mostly because P99's environment differs from that of original EQ. In the original game wizards brought some kill-steal protection and frequent downtime meant meditating wasn't a big deal. P1999's a different environment. Kill-stealing isn't such an issue here and routine chain-pulling means the mana-dependent wizard doesn't necessarily deal appreciably more damage per hour than even a paladin might. Danth | |||
|
#15
|
|||
|
yeah it does work out, can see why WoW tried to mitigate that but I hate the results. I cant think of any solution beyond making a healer class invalidated and that's what I think wow did.
| ||
|
#16
|
||||
|
Quote:
SOmetimes u just want to visit a goblin bar tho [You must be logged in to view images. Log in or Register.] and it's nice to have a kunark weapon and be slightly overleavled with 5k of kunark gear instead of being lvl 28 and doing it in classic with a perfect grp. IMO groups with a cleric and a druid or cleric and a shaman are the best. Cleric, necro is good too. Cleric is the foundation of a good group and that's awesome that this game was willing to make priests matter. Although one other option wouldn't hurt even if they just copy pasted most of the clerics abilities. Later on in like PoP other healers got much more competative. Clerics end game were always sick tho, clicking eppic + AA to reballance hp, tossing out a group hp buff or heal and calling it a day [You must be logged in to view images. Log in or Register.] also as a safety measure for the tank, no other class could cheeze that if a CH wasn't going to make it. Then again EQ became incredibly kind of ... formulaic when everyone became a an epic raider slaying gods and multiversal discord baddies. I miss the complete random damage spikes of pre-velious erra content that would just trash somebody in chain or bronze lol. Was a lot funner to heal, spot heal, then. healing in wow is lame too it always was and it got way worse as they wanted healers to just be a little bit of regen per tick with a little bit of extra dps and have some defensives because tanks are too dumb to use their own dpsing as a healer is fun in it's own right tho, it should be modal for some healer classes, like not always on, disc is great, holy should have more of a mana management aspect to dps tho, and since they removed mana management from the game pretty much more or less as a mechanic it kinda became 'unfair' to let a healer burst dps their mana out, they should have tho, fuck balance in this regard. as an eq healer, a little dps is always good too, because it can save a lot of mana, especially with a caster or an annoying mob mixed into the pack. or to help finish them and get them to run. | |||
Last edited by starkind; 11-22-2021 at 05:01 PM..
|
|
|
|