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  #21  
Old 11-11-2019, 09:37 PM
Rushmore Rushmore is offline
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Originally Posted by El Prez [You must be logged in to view images. Log in or Register.]
<The Addicted> and an opposition guild that is being built and is fast recruiting to fight us already signed a contract with RoZ. Everyone is starting Dec 13th on RoZ instead of waiting a few more years to see if Rogean delivers.

Do you tho, the eq pvp community is small and we've chosen

https://riseofzek.com/about.php

Click on text!
I wouldn't mind trying but too lazy to two box at this old age.
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  #22  
Old 11-12-2019, 03:13 AM
Dulu Dulu is offline
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At this rate, Pantheon will release a PvP server before P99 and I can forget about this server.

Signed up here 10 years ago when they promised a teams pvp server.
  #23  
Old 11-12-2019, 08:37 AM
Tassador Tassador is offline
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Teams sucks if they release teams would be fantastic for me because I won’t even think of playing it.
  #24  
Old 11-12-2019, 11:39 AM
Gustoo Gustoo is offline
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Originally Posted by Lone Gnome [You must be logged in to view images. Log in or Register.]
Pass on rise of zek, but still hoping for red2.0 i love everquest but cant play blue

cant play on a server where people can just whine and bicker and you cant kill them
QFT

Tassador I used to think teams sux and still do, but I think a 2 teams sullon rules no pvp range server could have moderate success for a moderate amount of time for all the weirdos who are too afraid to do a proper rallos zek server. It would mean level 1-59 is gimptown but at least it solves twinking and OOR healer / buffer issues in a really clean way.
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  #25  
Old 11-12-2019, 01:24 PM
Lone Gnome Lone Gnome is offline
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We need teams or everyone will lump into 1 guild to farm 20 year old raid mobs like they did on red99 , for more info see nihilum, empire, ETC
  #26  
Old 11-12-2019, 02:17 PM
iamnotsalem iamnotsalem is offline
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Same would happen on teams, sorry
  #27  
Old 11-12-2019, 08:05 PM
Gustoo Gustoo is offline
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Originally Posted by iamnotsalem [You must be logged in to view images. Log in or Register.]
Same would happen on teams, sorry
QFT

But guys would have to use their other-team alt to do that stuff.
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  #28  
Old 11-14-2019, 05:09 AM
Nirgon Nirgon is offline
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Quote:
Originally Posted by iamnotsalem [You must be logged in to view images. Log in or Register.]
Same would happen on teams, sorry
Yes.

What you need is 600+ pop so 80 people in a guild isn't the end of the world.
  #29  
Old 11-14-2019, 11:09 AM
Palemoon Palemoon is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Yes.

What you need is 600+ pop so 80 people in a guild isn't the end of the world.
I think unfortunately 600+ pop only has a small glimmer of happening only if its going to be teams. Blue players need to feel that little bit of security surrounded by their own team and not doing 360 spins constantly wondering who is going to gank them.

Also teams will give a much different experience that might entice them.

Has to be a way to stop players from making characters on other teams though, otherwise its pointless.
  #30  
Old 11-14-2019, 12:30 PM
Videri Videri is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Yes.

What you need is 600+ pop so 80 people in a guild isn't the end of the world.
I'm writing this down in a book for the Erudin library right now.
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