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  #111  
Old 04-06-2015, 05:12 PM
skipdog skipdog is offline
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How about... who cares?

OH NOES, SOME PEOPLE WAITED FOR A MONSTER TO SPAWN IN EVERQUEST! WE BETTER CHANGE THE RULES!!
  #112  
Old 04-06-2015, 05:14 PM
Cranky Cranky is offline
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None of the proposed solutions will ever be implemented because P1999 is classic by definition. The only hope of getting this under control is by the players organizing a rotation or other community solution.

The GMs will never create instances, mess with the spawn cycles or anything that is not classic unless they want to take the server in a direction other than classic which they will not.

You want to stop the poops? As a community you need to organize who can use the toilet when and where; stick to it and punish those who break the line.
  #113  
Old 04-06-2015, 05:18 PM
Man0warr Man0warr is offline
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If it's Classic, remove the variance.
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  #114  
Old 04-06-2015, 05:19 PM
Loke Loke is offline
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For years and years people have been suggesting a 100% variance (e.g. completely random) everytime these threads pop up, yet we keep trying to find patch work solutions like raiding classes, lockouts, or limiting where people can camp out, and other such silly rules. I look forward to what next ridiculous solution we'll try out next while ignoring the fact that even the beardiest of necks wont sit on every spawn 24/7.
  #115  
Old 04-06-2015, 05:23 PM
Fael Fael is offline
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There is no answer fellas.
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  #116  
Old 04-06-2015, 05:28 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Xekk [You must be logged in to view images. Log in or Register.]
Anyone care to explain why guild lockouts and spawn times of <12 hours wouldn't fix the pooping of socks? Is it simply the thrill of competing with other guilds to get the mob or is it just not classic?
Because some people derive their pleasure in the game by feeling unique. By feeling like they earned a rare item and they don't want anyone else to have it. Like a child on a playground with the newest toy, or clothes, or gadget.

If they spawned every 12 hours, they lose that and will be sad.

Plus that's not classic.

0 Variance is though.
  #117  
Old 04-06-2015, 05:33 PM
Xekk Xekk is offline
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Quote:
Originally Posted by Cranky [You must be logged in to view images. Log in or Register.]
The GMs will never create instances, mess with the spawn cycles or anything that is not classic unless they want to take the server in a direction other than classic which they will not.
Incorrect sir. Variance in itself is not classic. Spending years in Kunark is not classic and that is the reason for all this mess. This server is top heavy(number of raid capable characters) and it will continue toward that trend, and I suspect it will explode after Velious due to the number of retired players coming back.

Drastically reduce spawn times, eliminate variance, and enforce guild lockouts
  #118  
Old 04-06-2015, 05:35 PM
Xekk Xekk is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Because some people derive their pleasure in the game by feeling unique. By feeling like they earned a rare item and they don't want anyone else to have it. Like a child on a playground with the newest toy, or clothes, or gadget.

If they spawned every 12 hours, they lose that and will be sad.

Plus that's not classic.

0 Variance is though.
So we must pander to the children of the server?
  #119  
Old 04-06-2015, 05:37 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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this message board needs an open raid lawyerin' sub-forum. This really has no place in gen pop.

I would suggest moving it to the the Starting Zone subforum. Give new players a honest glimpse at the reality, that no, the leveling guild they joined is actually not ever going to kill any raid mobs. A lot of newer players do not fully grasp how this server simply does not work that way.

Variance debates = raid guild debates. Take it out of gen pop plz.
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  #120  
Old 04-06-2015, 05:45 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Because some people derive their pleasure in the game by feeling unique. By feeling like they earned a rare item and they don't want anyone else to have it. Like a child on a playground with the newest toy, or clothes, or gadget.

If they spawned every 12 hours, they lose that and will be sad.

Plus that's not classic.

0 Variance is though.
The fact is, it will make 20% of the population sad. This server won't suffer if 20% aren't happy with how the raiding is here. That 20% can and will be replaced.
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