#11
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#12
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#13
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Thats RNG, %s, and Confirmation Bias.
With a few Epic exceptions, loot is distributed based on the Class / Race specifications of them item, to 46+, and the winning Character has to be on the engagement log.
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Gefragschlimmer Verheustensteugler - Heyokah of <Kingdom>
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#14
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I don't care about the loots but I will never pass up a chance to be Charmed and Diseased!
Thanks for everyone involved in making that happen! See you next time! | ||
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#15
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The issue at hand here is the vast majority of attendees are already in raiding guilds, so the likelihood of items going to raiding guilds is high, making the scenario where an item goes to someone who wouldn't have a chance at it otherwise, very rare. We are talking 95%+ of attendees here (though feel free to provide logs to prove otherwise). Further, guilds can redistribute loot internally, so any given guild has extra rolls on an item proportionate to the number of characters of that class that already have said item. Yesterday, I watched someone who already owns a piece of god loot, from the guild that gets most of the god loot, roll on said loot and win said loot. Honestly, I'm very glad these open raids exist. But the narrative that casuals have a shot at god loot is mostly fiction, and there is room for improvement in this regard, imho. | |||
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#16
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#17
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I love to see the loot go to those with less opportunity to hit this content as well, but the fact of the matter is the bulk of the people getting it done are in raid guilds with access. The stated goal of the UN Open Raids is for those with less opportunity to experience the content, not necessarily be handed the loot. That said, there are always discussions going on around these policies. Perhaps you're aware of something I am not, but the conflict I was aware of was the Carmine Robe (not god loot) and it was handled within the rules: Quote:
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__________________
Gefragschlimmer Verheustensteugler - Heyokah of <Kingdom>
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Last edited by Cawin; 08-03-2020 at 12:30 PM..
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#18
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Seems obvious enough to me that most the players who want to raid are going to join raiding guilds. That's hardly rocket science. You'll get a minority who linger in other guilds for whatever reason (role-play, friends, etc) but mostly in open raids you're going get folks looking to augment their normal drops, or gear up alts, or folks from second-tier raid guilds that don't always win. Take myself as an example: I don't join big raiding guilds because I don't care for raiding. There are quite a few open raids on "Blue." Number of them I've attended in recent memory: Zero--because, again, I don't care for raiding in the first place. In other words, looks like your event's working as intended. When you host or attend an open event the best thing you can do is treat it like "neutral territory" and ignore whatever guild tags you see.
Danth | ||
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#19
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I believe the open raids provide a net good for the community. There is no doubt about that. Let's please keep them going!
However, the ostensible purpose of the open raids is somewhat murky due to their origins. The missing context is they largely came about as a result of a compromise between the top raiding guild and the rest of the server with regards to sharing the limited end game content. So I believe they can simultaneously be an undeniable good for the community and yet flawed as a compromise. | ||
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#20
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