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#2
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Sounds like more PvP is happening... Nihilum bluebies unhappy with this? Shocker.
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#3
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Considering one of the most vocal opponents of it being removed is Chewie it seems kinda retarded to call it "nihilum bluebies" opposing this, I'm all for exp loss being removed. Who is stinkum in game, does anyone even know? I'd like to meet this red pvp champion in combat who I'm sure is unanonymous at all times roaming zone to zone for PVP.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#4
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Quote:
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#5
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One by one the custom features fall
Item loot must come 5% regardless of resist level to land must go Getting more classic here | ||
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#6
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My vote was to keep in pvp exp loss on death. After seeing the bind rushing in POF the only good part was knowing they could not do it every time due to the amount of experience they were losing.
Now that is removed. I suggest a debuff which on a pvp death is triggered. You would get 2 effects. One would be like ress effects but stays full 15 min. Second one would make you invulnerable to pvp for 15 min. However if you move this effect is removed. Would help the current problem. | ||
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#7
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Quote:
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#9
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Quote:
i was in vent the entire time and im 100% sure the number of times we sent in kringe to set off the DT was well under 110. I dont even think we did it over 3 dozen times. | |||
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#10
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elderan attempting mathematics
stand back and feast your eyes folks | ||
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