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Old 11-22-2013, 08:43 AM
Lostprophets Lostprophets is offline
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Wtb classic rotations without variances. [You must be logged in to view images. Log in or Register.]

- Elmiminates Socking
- Elmininates Griefing
- Everybody that can kill stuff gets a shot at something instead of "black market 1mil pp Epic MQ's"
- GM's can have less stressful raid environment to deal with (someone breaks rotation guild gets banned/suspended...no gm headaches).
- Guilds don't have to waste away their lives tracking for a spawn.
- Do away with static spawn click-fests.
- and most important It WAS Classic on many servers.
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[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr)
[60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired)
[48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired)
[78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server)
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Last edited by Lostprophets; 11-22-2013 at 08:48 AM..
  #2  
Old 11-22-2013, 04:44 PM
Oakengroves Oakengroves is offline
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Quote:
Originally Posted by Lostprophets [You must be logged in to view images. Log in or Register.]
Wtb classic rotations without variances. [You must be logged in to view images. Log in or Register.]

- Elmiminates Socking
- Elmininates Griefing
- Everybody that can kill stuff gets a shot at something instead of "black market 1mil pp Epic MQ's"
- GM's can have less stressful raid environment to deal with (someone breaks rotation guild gets banned/suspended...no gm headaches).
- Guilds don't have to waste away their lives tracking for a spawn.
- Do away with static spawn click-fests.
- and most important It WAS Classic on many servers.
Agreed. I played on one sever dominated by a domineering poop-socking guild and several aspiring rivals. The drama was insufferable. I played on another server that used a rotation system. The rotation server had a far better community and end-game. Rotations are a much more enjoyable experience.

I have no intention of raiding on P1999 but wanted to comment on how much better rotations make a community. Regardless of whatever opinion someone may hold, it's difficult to understand how people can be passionate or protective about painfully boring, obscene camping/spawn mechanics that do little more than rotate the proverbial mouse wheel for alt-gearing.
Last edited by Oakengroves; 11-22-2013 at 05:24 PM..
  #3  
Old 11-22-2013, 04:47 PM
Thulack Thulack is offline
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Quote:
Originally Posted by Oakengroves [You must be logged in to view images. Log in or Register.]
Agreed. I played on one sever dominated by a domineering poop-socking guild and several aspiring rivals. I played on another server that used a rotation system. The rotation server had a far better community and end-game experience. It's a much funner experience.
+1
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Old 11-22-2013, 04:49 PM
Lostprophets Lostprophets is offline
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Quote:
Originally Posted by Oakengroves [You must be logged in to view images. Log in or Register.]
Agreed. I played on one sever dominated by a domineering poop-socking guild and several aspiring rivals. I played on another server that used a rotation system. The rotation server had a far better community and end-game experience. It's a much funner experience.
+2
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[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr)
[60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired)
[48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired)
[78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server)
- See you soon, Space Cowboy.
  #5  
Old 11-22-2013, 04:56 PM
Roku Roku is offline
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Quote:
Originally Posted by Oakengroves [You must be logged in to view images. Log in or Register.]
Agreed. I played on one sever dominated by a domineering poop-socking guild and several aspiring rivals. I played on another server that used a rotation system. The rotation server had a far better community and end-game experience. It's a much more enjoyable experience.
+<next # in sequence>

Also, glad you corrected "much funner" before you got flamed for it.
  #6  
Old 11-22-2013, 05:28 PM
Oakengroves Oakengroves is offline
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Quote:
Originally Posted by Roku [You must be logged in to view images. Log in or Register.]
+<next # in sequence>

Also, glad you corrected "much funner" before you got flamed for it.
Hyper editing for the win, baby.
  #7  
Old 11-22-2013, 08:54 AM
Destron Destron is offline
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Let's not forget that a large majority of the toons used to poop sock raid targets were purchased/traded while it was still allowed. That alone leaves the rest of us at a huge disadvantage.
  #8  
Old 11-22-2013, 08:59 AM
Swish Swish is offline
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Originally Posted by Destron [You must be logged in to view images. Log in or Register.]
Let's not forget that a large majority of the toons used to poop sock raid targets were purchased/traded while it was still allowed. That alone leaves the rest of us at a huge disadvantage.
^^
  #9  
Old 11-22-2013, 09:13 AM
Autotune Autotune is offline
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Should just remove variance and GMs/Guides should step back and let whatever happens happen. Everything would work itself out in a month or two.

Not to mention, all those accounts/characters TMO bought up would become mostly useless after the first server repop.
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  #10  
Old 11-22-2013, 01:53 PM
theguyy theguyy is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Should just remove variance and GMs/Guides should step back and let whatever happens happen. Everything would work itself out in a month or two.

Not to mention, all those accounts/characters TMO bought up would become mostly useless after the first server repop.
Worst idea ever. Whoever has the most wizards wins basically....AKA TMO anyways lmao.

Classic rotations was as fair as you could get a non instanced server. That was exactly how it was done on my server, with about 1/1000th the amount of raid issues that p99 has.

Variance was created to deter poopsocking but in fact rewards it more then ever because the guilds willing to poopsock the longest get the kill now. Which is really no different then how it was before, the same 1-2 guilds getting every raid target that matters.
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