Class C loses mobs on every repop?
This plan was sold as being 33% Class R, 33% Class C and 33% FFA. Well with the bag limits for server repops, it isn't.
Lets say for this upcoming repop, we have 4 class C mobs and 4 FFA mobs. (which is true of this repop.) TMO and FE/IB are only allowed to kill 4 of them combined (bag limit of 2). So lets say we go after Trak (FFA) and VS (FFA), then we can choose between the 4 class C mobs. Lets say we choose Sev, and Inny. There are still two class C mobs left (gore and fay), ones that should be guaranteed to us because it's our turn on the rotation. But we now have a 12 hour lockout before we're allowed to try these, because of the repop bag limit. Class R has a 6 hour lockout before a target becomes FFA to them. So any class C mobs that we don't kill before our bag limits are reached, become defaulted to Class R. We also can't attempt the remaining FFA mobs. This means that we are guaranteed to lose mobs that are ours on the rotation. And it's going to happen on every single repop. Either we lose Class C mobs, or we lose the ability to contest FFA mobs. Either way this isn't an even 33% split, and it's undermining the rotation.
I basically like the new raid rules otherwise. Is this an oversight perhaps? Is it intended? I would love to hear from a GM about this. Thanks for your time.
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