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#1
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Recently, the population has been declining. This worries me because of my recent efforts to breathe life into the server by adding new players. Red has finally reached a good balance between two top-tier guilds, and now its population seems to be dwindling again (refer to end of Holocaust days).
Here are some underlying causes to why I think the server is beginning to fail: The exp rate is horrid. With scarce groups, and twink griefer newbs running rampant, people are discouraged from playing here. Reputation as a toxic community, and global ooc. Everyone's incessant nagging is a deterrent to a lot of people. Bug fixes Unrest is bugged to hell, and virtually unplayable unless you have a level 60 to pull for you. Simulated Repops These need to be re-implemented (if they were taken out). Each day past the 1st has a higher chance to repop to encourage people to keep timers, AND be on the ready for timed repops as normal. An example of how this could be done is: Mobs repop on Sunday. Each day after has a chance to randomly repop, or timers will be kept as normal until it finally repops. (Monday 7%, Tuesday 14%, Wednesday 21%, Thursday 28%, Friday 35%, Saturday 42%, so on.) I've had lots of fun playing on Red99, and I would hope that the GMs appreciate us as much as we appreciate them. I would like more people to play here, more pvp, more guilds, more competition, etc. If you have any ideas, please share. This is not a flame or troll thread, so please don't treat is as such. Thanks.
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I'm the reason most of you made it out of the newbie zone:
https://project1999.com/forums/showthread.php?t=3100 | ||
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Last edited by Goobles; 03-25-2014 at 09:16 PM..
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