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#1
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![]() Hello, Devs.
Please fix the wandering skeletal monk that is terrorizing the 1st floor of the Unrest. The monk glitches from the backyard by the porch through the walls into the 1st floor. Once in the house, the monk proceeds into the main room, down the hall, and back out again. The amount of slaughter caused by this irregular monk has made the 1st floor of the Unrest unplayable. Please help, ~Ravax | ||
Last edited by ravax; 04-29-2014 at 09:14 AM..
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#2
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![]() this is the wrong forum section
pls move ) | ||
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#3
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![]() Forum says:
Game Mechanics: Any game mechanics not behaving properly or not working. Miscellaneous: Anything that doesn't fit a category above. The other forums are for Velious related content. Still waiting for a response or action. | ||
Last edited by ravax; 04-30-2014 at 10:43 AM..
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#4
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![]() Is it only this one npc? Found it, and can fix.
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#5
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![]() Ok, the one skeletal monk I found with the bad pathing.. I removed his pathing until it can be redone properly.
If there are issues aside from this one, please let me know. | ||
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#6
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![]() The monk isn't the only NPC pathing issue the hag/werebat/greater darkbone that spawns outside the knight room paths onto the roof (can be seen hanging out and trying to path up there from hand room balcony and knight room.) If you happen to be under it when it's up there sometimes it will drop down and surprise you.
When it paths to outside the knight door it appears as normal, and when it is supposed to path down the stairs to bar it just walks into the wall - appearing on the roof afterwards. | ||
Last edited by Nariel; 05-01-2014 at 06:03 PM..
Reason: werdz
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#7
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![]() As of last night, the monk was still glitching. Died twice because of it, and corpses are either unrezzable or very near it.
__________________
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#8
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![]() Quote:
Quote:
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#9
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![]() Quote:
__________________
♥T R A L I N A 52 Druid | ♥P I M E N T O 29 Paladin | ♥C E R E N N A 52 Vicar
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#10
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![]() Mid-fight the Undead Barkeep just poofed. A few seconds later he comes into room with a Hag and a Werebat. Had to die in Place rather than train group on 2nd floor.
Redfish Bluefish 31 Paladin | ||
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