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#1
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#2
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__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#3
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If you're setting up a PvP Server, you do what's best for PvP. You don't just release PvE content and pretend it's still a PvP server, because it isn't. PvE content just makes people want to do PvE. The only way it encourages PvP is if people contest each other for it. Right now, we don't have anywhere near enough players on this server for people to contest Velious content. It takes too many people to do it at all. We didn't really have enough people for much contest in Kunark, either. And worst of all, there's no real incentive to contest PvE content when zergs are not only possible, but the best strategy. The only way to create more PvP on this server is to meet the following two requirements:
The easiest, simplest, and most classic fix is to reset to classic only, implement some sort of anti-zerg measures such as teams or limited-size guild PvP, then tweak as needed. It would take very little effort on the part of the devs, was the most balanced time for PvP, and would revitalize the server by enabling frequent PvP and allowing small groups to flourish. Luclin would make things worse, and would be a ridiculous amount of work for our administration. Though I'm sure bluebies, who just want to raid decades-old pixels and RP as kittens, would like it. I just wish bluebies wouldn't play or post on Red. | |||
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Last edited by easy_lee; 01-15-2016 at 03:46 PM..
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#4
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The other great part of Luclin is the VT key farm which is basically Pained Soul x10. More open targets farming mobs, more people online playing, more PvP. Velious just provides very little reasons to play outside of raids.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#5
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#6
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SSRA part alone would take weeks because you did it in groups and generally speaking would need to stick around while your partners also got the piece. | |||
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#7
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#8
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#9
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I think the best we could maybe hope for is for nilbog to make a custom expansion using existing zones thus making the world smaller and adding new content. Additionally adding in some type of alternate advancement system be it the AA's or something new so that people have more than just logging on for raids, lodi. Increase the level limit to 65 but make it so you continuously lose exp over time down to lvl 60 this would make it so you would have to keep lvling every day to recoop the exp you lost while you were sleeping/work/took time off
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#10
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__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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