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  #2831  
Old 09-16-2016, 09:00 AM
burkemi5 burkemi5 is offline
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Originally Posted by nhdjoseywales [You must be logged in to view images. Log in or Register.]
Here is the rogue parse from last Sunday's Tunare. Vespen is a new rogue with seb dirk/epic, Sharpy/Naudee have Vulak/Tunare/Epic. This is a rare parse where Sharpy beat Naudee.


#6 Sharpy 31k@109 (175 in 177s) [3.32%] ---
#10 Naudee 27k@97 (154 in 178s) [2.95%] ---
#11 Ramminarr 25k@89 (142 in 178s) [2.72%] ---
#14 Talanaa 23k@80 (127 in 179s) [2.44%] ---
#17 Froogle 21k@75 (118 in 180s) [2.28%] ---
#22 Vespen 18k@63 (93 in 191s) [1.91%]

And our last Tormax just because i topped it :P

#1 Naudee 47k@128 (129 in 364s) [5.4%] ---
#6 Tossing 38k@103 (105 in 360s) [4.33%] ---
#7 Talanaa 38k@102 (111 in 339s) [4.31%] ---
#11 Ramminarr 31k@84 (86 in 360s) [3.57%]
It makes sense... I'm sure SoE/ Daybreak has altered the base combat code so much over the years that it's easier to dole out buffs like this to players and NPCs alike instead of trying to recode it to how it used to be. I was just surprised. At least it sounds like NPCs are tuned to accommodate for the additional DPS. I'd be curious about EXP groups. 250 DPS would melt just about any mob in Kunark/ Velious.
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  #2832  
Old 09-16-2016, 09:01 AM
burkemi5 burkemi5 is offline
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Quote:
Originally Posted by burkemi5 [You must be logged in to view images. Log in or Register.]
It makes sense... I'm sure SoE/ Daybreak has altered the base combat code so much over the years that it's easier to dole out buffs like this to players and NPCs alike instead of trying to recode it to how it used to be. I was just surprised. At least it sounds like NPCs are tuned to accommodate for the additional DPS. I'd be curious about EXP groups. 250 DPS would melt just about any mob in Kunark/ Velious.

Any mob outside of raid targets that is, like a dvolarg sentry, I meant.
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  #2833  
Old 09-16-2016, 09:25 AM
nhdjoseywales nhdjoseywales is offline
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Quote:
Originally Posted by burkemi5 [You must be logged in to view images. Log in or Register.]
It makes sense... I'm sure SoE/ Daybreak has altered the base combat code so much over the years that it's easier to dole out buffs like this to players and NPCs alike instead of trying to recode it to how it used to be. I was just surprised. At least it sounds like NPCs are tuned to accommodate for the additional DPS. I'd be curious about EXP groups. 250 DPS would melt just about any mob in Kunark/ Velious.
yeah, its pretty sick on trash. when i do out of group dps at outer castle in velks for people i have to just not backstab or i end up ks'ing a good bit even if their chanter has a champ charmed. 823 max backstab is sweet [You must be logged in to view images. Log in or Register.]
  #2834  
Old 09-16-2016, 09:28 AM
nhdjoseywales nhdjoseywales is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Velious mobs all have this buff right?

[47490] Mitigation of the Mighty IV
Target: Self
Resist: Beneficial, Blockable: Yes
Focusable: Yes
Casting: 0s
Duration: 120h (72000 ticks) Song, Extendable: Yes, Dispelable: No
Hate: 1
1: Increase Corruption Counter by 9999
2: Absorb Spell Damage: 20%
3: Absorb Melee Damage: 20%
4: Absorb DoT Damage: 20% over 0
Mitigates incoming damage.

So the actual damage you're capable of doing is 20% more than those parses?
i believe there are different versions of that buff with different percentages that are applied to diff expansions. there was an issue when velious launched where some mobs had the kunark version of mark which made them really hard to kill. im not sure which version velious mobs have, i can check tonight.
  #2835  
Old 09-16-2016, 09:32 AM
arsenalpow arsenalpow is offline
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Ya it scales. For old world stuff it's MotM 1, Kunark is MotM 2, Velious is MotM 3, Luclin will be 4. Most targets also do Protection of the mighty which reduces everyone's resists, and then everything also does Mark of the Old Ways which nerfs pet damage so people can't Mage pet zerg everything.

Fights are still challenging. Vyemm and AoW are always dicey.
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  #2836  
Old 09-16-2016, 09:35 AM
nhdjoseywales nhdjoseywales is offline
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Quote:
Originally Posted by burkemi5 [You must be logged in to view images. Log in or Register.]
Any mob outside of raid targets that is, like a dvolarg sentry, I meant.
I suspect this is part of the reason xp rates are lowered on Phinny. People get all hung up on the amount of xp they get per kill but they seem to fail to notice they kill a lot more stuff a lot faster than they would back in the day.
  #2837  
Old 09-16-2016, 09:38 AM
nhdjoseywales nhdjoseywales is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
Ya it scales. For old world stuff it's MotM 1, Kunark is MotM 2, Velious is MotM 3, Luclin will be 4. Most targets also do Protection of the mighty which reduces everyone's resists, and then everything also does Mark of the Old Ways which nerfs pet damage so people can't Mage pet zerg everything.

Fights are still challenging. Vyemm and AoW are always dicey.
we had a really rapey vulak wih ranger sword and shield not too long ago.

yeah the pet debuff is interesting. it allows a certain number of pets to engage the mob without penalty and then after number x all pet damage is lowered across the board so it becomes a hindrance to stack pet classes like they did on ragefire and lockjaw
  #2838  
Old 09-16-2016, 02:58 PM
Anichek Anichek is offline
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Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Anichek could fix it. Someone should give him the keys to the castle.
App was reviewed, some chit chat may or may not have occurred, and then I was given the cold shoulder.
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  #2839  
Old 09-16-2016, 02:59 PM
Anichek Anichek is offline
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Quote:
Originally Posted by Nibblewitz [You must be logged in to view images. Log in or Register.]
Hi Nibble.
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  #2840  
Old 09-16-2016, 03:34 PM
skarlorn skarlorn is offline
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The best way to fix the raid scene on p99 is to stop raiding and stop playing your raid toons. Then you can level a new toon from scratch with no twinking.

it's the best part of the game, my dudes
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