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#1
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Mob*
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"All we really lose is one Warrior."
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#2
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#3
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Idk man, i feel like we should try and narrow down the the minimun interpretation possible... the idea is nice but i know it will be exploited/confuse in the heat of the moment. | |||
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#4
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#5
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#6
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Lol at saying how rotated mobs aren't classic but endorses lockouts and mario kart everquest.
Just drop the classic argument, GMs did shit a bit different depending on server situation, deal with it. The simplest solution is just enforce a bag limit on mobs, maybe 7 or 8 per 7 day. Some strategy comes into play, lesser mobs go to up and coming guilds, and you still have competition. And please sirken, make certain areas like ToV exit / entrance no kill zones for boss mobs. Make these people earn pixels like the elders did.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
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#7
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Part of the reason p99 raiding is so toxic is the bloat from all the raiders who don't even play on the server outside of raid logging. Few of them want to actually clear trash, many would if it meant getting all dragons in North, but none of them want to clear for 1 or 2 dragons. They want their easy mode raids that are done in a few minutes. If the server staff made zone pulling against the rules you'd see a massive die off of these players So they all agree to keep the status quo of zone pulls that can be botched and then risk petition quest
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Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard] Foxpet [60 Magician] / Foxaid [60 Cleric] Foxlich [60 Necromancer] Foxplosion [60 Wizard] Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior] | |||
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